ardent

Talis



Ardent

Administrator

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04-30-2016, 07:51 PM (This post was last modified: 01-29-2018, 02:54 AM by Dragon.)
Pack Rules, Culture, & History


General Pack Rules

✠ Loyalty is expected to be given to the Alpha(s) and the pack as a whole first and foremost. Outsiders and those who do not reside within Talis are not a priority. Family outside the pack may be an exception depending on the situation. You are expected to work hard, putting all your efforts into your duties and devoting yourself to your home -- your family -- though not everyone is related by blood, those who reside here will be considered as family. Protect each other like you would true blood.

✠ Trust is a key part within the pack and without it, you will not go far. The Drakon takes trust very seriously, and those who break it will find themselves facing the consequences. The Alpha expects members to get along and work together, regardless of your misgivings or feelings towards other members. Should there be any disputes, then members are expected to work them out. Refusal to do so will get the Drakon involved.

✠ Respect is not something that is given freely, and the Drakon understands that. However, while you are not required to respect lower tiers, you are expected to respect those above you and those equal to you, regardless of who they are. If you willingly choose to act like a jerk and a punk, however, then don't expect to be respected. If you want to be respected, then threat others how you'd want to be treated. Simple.

✠ To attain a higher rank requires hard work and effort in the necessary skills as well as within the pack. Promotions will not be given to those who do nothing, and the Alpha knows who does what around the pack. When you feel you are ready to challenge for a rank, speak with a Tier 1 or Tier 2 and they will determine whether or not you are allowed to challenge. Keep in mind, if your activity is low within the pack, you will not be granted the position regardless of your winnings. Lack of effort and duty will result in demotions with or without warning.

✠ Activity within the pack is your key to success. The Drakon is more likely to grant your challenges for higher ranks and possibly even grant special privileges. However, if your activity is low to none he will not, and may even completely deny your challenges and demote you until you prove that you truly want the position. Those who sit around on their backsides and do nothing, will be demoted down to Omega and will remain there until they work their way back up, or leave.

✠ When it comes to love, the Drakon does not care who you choose to fall in love with. However, keep in mind that mating with wolves from other packs is not allowed, unless that wolf chooses to leave their pack to join Talis first. If a Talis wolf and a loner should have pups, then those pups are expected to join Talis, else the pack member risk being demoted to an Omega for breaking the rules. In the event of a Talis wolf having pups with a wolf from another pack, then the Drakon will get involved, and the Talis member demoted to Omega for breaking the rules. In other words, don't risk breaking this rule, or there will be consequences. Failure to comply may, at some point, result in punishment beyond just demotion to an Omega.

✠ Not everyone may get along, and those who have gotten on each others nerves may settle their disputes however they wish, but may not go beyond moderate maims. Simply inform a Tier 2 or higher member to oversee the fight. Keep in mind they will not be allowed to interfere in any way without good reason.

✠ Trespassers are to be attacked on sight, no exceptions!!! Trespassers or those who show up at the borders and act with hostility are to be force claimed as a Doulos or Tresantes. Talis is not a pack of snowflakes, and will not tolerate such behavior from outsiders and those who choose to disrespect them. The only wolves who are exempt from this rule are the ones who have been granted permission from the Drakon, and the pack will be informed of those who are allowed on pack territory. Allies or outsiders wishing to see the Alpha(s) must stop at the borders, else they risk being attacked. Talis' safety and privacy comes first and foremost, and outsiders who trespass may be seen as threats. Failure to stop at the borders will result in consequences regardless of who you are. But as mentioned before, only those with permission to cross the borders are allowed to do so. All others are subject to a variety of things. Don't do it.


OOC Rules


Customs
  • Ceremony of Life: When new life is brought forth into the world, the pack will gather for a celebration. The Drakon will mark each child's brow with a temporary dye as a sort of "blessing" for them to grow up healthy and strong. Afterwards, the pack may offer gifts to the mother and/or children, and then celebrate with a feast. When the pups are old enough, a festival is held so that they may join in on the festivities! This ceremony can be held at any time, and possibly multiple times a year depending on when pups are born into Talis.

  • Fledgling Ceremony: When pups reach the end of their first season, a ceremony will be held where they will be assigned mentors. New apprentices will be asked to complete a task with their new mentors, and those tasks will be decided by the apprentice's assigned mentor. This task can be anything the mentor chooses, as long as it is not too dangerous, and within the abilities of the new apprentice. When the task is complete, then both apprentice and mentor will remain on vigil overnight and may take that time to get to know each other.

  • The Choosing: This ceremony is held when apprentices reach the age of two and have completed their training. Apprentices will get to choose their field of choice. During this ceremony, the newly ranked apprentices will go on a hunt together, and afterwards the pack will feast in their honor. If an apprentice proves themselves worthy of ranking up before the age of two, (ie. did well in a raid and won their battle(s), saved a life, etc.) then they will get the chance to rank up early! The choosing is an important ceremony, as it determines each wolf's path. Upon "graduating" into a full rank, each Fledgling is given a token from the Drakon that represents their chosen path.

    》Warriors are more likely to receive accessories like necklaces made from bones, teeth, or claws from an animal they've killed, pelts to wear, or allow the Drakon to decide. In this case, the Drakon will present to them an accessory that he feels will best fit the new warrior, (Sort of like a spirit animal deal). Or they may receive a battle related accessory! This is to show a wolfs power and courage as a full fledged warrior.

    》Hunters are more likely to receive accessories that have feathers, pelts, or other trinkets. This is to show the hunters swift ability to bring down their prey.

    》Healers are more likely to receive accessories like medicine bags, necklaces with jewels, or other such accessories/items to help them with their jobs as a respected medicine wolf.

    》All pack members who rank up are also marked with certain color dyes pertaining to their respective fields (Example: Red for warrior based ranks, green for hunters, blue for healers, etc.)

    》Any pack member upon ranking up may choose what kind of accessory/item they wish to have, the above are just some suggestions/ideas as to what they might expect if they don't choose one themselves.

Pack History
  • Fall, Year 7: Avalon raises the flag of Ivalice!
  •  Winter, Year 7: Ivalice holds their first winter festival, inviting friendly and allied packs to join them!
  • Fall, Year 8: An entire year has passed since Ivalice's creation. Now, as Avalon has gotten older, she has passed the reigns to her son Dragon! The young male has relocated the pack to the southern continent of Auster, along with changing the pack name among many other things. A new future awaits!
  • Spring, Year 10: Talis goes on a raid against Celestial! Bulls in the Bronx Outcome: Lost *womp womp*