Random Events !?
03-19-2013, 12:15 PM
So I've been thinking about a system to add some realism into play.
We would roll a die to determine if a pack or one of the rogue lands has a random event.
If we roll an EVEN ? a pack will face the random event.
If we roll an ODD ? a rogue land will face the random event.
If a pack must face the random event?
1 ? Valhalla is chosen.
2 ? Glaciem is chosen.
3 ? Tortuga is chosen.
4 ? Lentajin is chosen.
5 ? Seracia is chosen.
6 ? Ludicael is chosen
If a rogue land must face the random event?
We will use a random number generator to determine which land faces the event.
Once the subject of the event is chosen, we must then roll to determine the NATURE of the event.
EVEN ? Postive
ODD ? Negative
These events would be season-wide and would be concentrated to that specific area, either pack or rogue land. All wolves in that pack, or present in the area at the time of the event would be required to face the event, and could not avoid it. This is for realism sake. You can't protect your wolf from everything.
Also, I am looking for interesting ideas for the positive and negative events, so if you have ideas that are plausible for either a pack or a loner land, please post them here.
Comments, criticisms, and critiques are always welcome :3
We would roll a die to determine if a pack or one of the rogue lands has a random event.
If we roll an EVEN ? a pack will face the random event.
If we roll an ODD ? a rogue land will face the random event.
If a pack must face the random event?
1 ? Valhalla is chosen.
2 ? Glaciem is chosen.
3 ? Tortuga is chosen.
4 ? Lentajin is chosen.
5 ? Seracia is chosen.
6 ? Ludicael is chosen
If a rogue land must face the random event?
We will use a random number generator to determine which land faces the event.
Once the subject of the event is chosen, we must then roll to determine the NATURE of the event.
EVEN ? Postive
ODD ? Negative
These events would be season-wide and would be concentrated to that specific area, either pack or rogue land. All wolves in that pack, or present in the area at the time of the event would be required to face the event, and could not avoid it. This is for realism sake. You can't protect your wolf from everything.
Also, I am looking for interesting ideas for the positive and negative events, so if you have ideas that are plausible for either a pack or a loner land, please post them here.
Comments, criticisms, and critiques are always welcome :3