Legacy's Siblings (And Cousins?)
Deadline is the 31st
Comes an opportunity to adopt three yearlings! (maybe 2 year olds by the time adoption is over) (And, should interest be high, a 2-3 year-old cousin or two (or more?) :o)
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Amid the events of Halloween 2021, many died of The Ooze. Among them, the father of these children, and three of their siblings.
With their mother, Eramaya (played by myself), left a widow and single mother once more, the decision has been made to join their half-sister, Legacy Ancora (also played by myself), in Valhalla, and leave the Nomad Chapter they’ve known all their short lives behind for a time.
While I’d like these guys to remain in Valhalla and build their skills, as they are over a year of age, they may choose whether to remain in Valhalla and rise through the ranks, or venture into the world on their own, and maybe, in time, found their own Chapter of the Nomads as an Onsite band instead of a group of NPCs.
Due to their Nomad upbringing, it'd be highly likely for them to primarily be Healers, but the secondary skill is up to you; the Nomads are elite healers, and elite defensive fighters canonically, but they are also nomadic in lifestyle, master traders, craftsmen/women, herders and educators in more than just healing. Their culture is highly educated and known for seeking knowledge wherever they go, whether recent, or ancient legends and stories, and histories of the cultures and packs they encounter.
Languages are widely known among the Nomads, whether from outside wolves joining their Chapters throughout far distant lands or learning from packs in said far distant lands and retaining the knowledge to be taught to the young ones. It’s not unusual for a member of the Nomad Chapters to be multi-lingual.
These kids will have already traveled extensively throughout their early lives, first riding in travois behind their parents as jellybeans a week or so after birth, and then alternating between running and bouncing alongside their parents and sister or with the rest of the Chapter, and riding in the travois to rest their legs and sleep on the go.
The Nomads follow a set of deities (the information of which I'm working on writing out, so stay tuned) in varying levels of devotion, from loosely believing, to devoutly religious. Unless thanking one particular deity out of the Nomadian pantheon, though, an overall exclamation will simply be “Gods…” or " Déithe..."
These deities are the same as what Aurielle, Ardyn, and family follow, simply under different names.
It is common for the Nomads to house with packs in return for their services, teachings, and often dispersals nearing the completion of their training will settle with packs as a resident healer.
The primary languages spoken among the Nomads is "The Old Tongue" (Irish Gaelic to us) and Common (English), and among close friends and family they tend to speak purely in the old tongue.
For future reference, here's a fun bit of code.
<b><span title="English Here.">"Foreign Language Here."</span></b>
When used, the foreign language is what a reader sees, but when they hover their cursor over the dialogue a pop up will appear with the English translation.
I expect these characters to be active, and to work on building their skills to master level, especially while part of Valhalla. They are expected to follow the laws of Valhalla.
Personalities should not drop below Neutral/Neutral Good; both Eramaya and her late husband Coromis (“Koro-miss”) were kind-natured and gentle parents, with firm boundaries and no hesitation to teach wrong and right and use the word "No".
Chaotic, harmful and hurtful behavior among peers and toward others in the Chapter would have been sharply punished with hard tasks given to occupy the wrongdoer's time until a genuine apology and detailed reflection and explanation of why whatever they did was wrong and what they learned from the experience has been given.
Rape, murder, and death plots are not welcomed with these characters. They have family that will kill whoever rapes or kills them, and I, personally, don't want to go through a death match quite yet lol.
If anyone ends up making one, both, or all three of these characters as girls, rape baby plots and teenage (yearling and under) sex are also not welcomed.
They have been raised to know better and to focus on studies and growing themselves as individuals. The birds and the bees have been clearly and frankly explained in typical medical worker family detail from an early age. No nicknames for genitalia or the act of procreation.
They have been raised to know how to safely diagnose and abort an unwanted pregnancy, and while the Nomad culture loves children, they are also supportive of termination when the world just isn't safe for a new litter, or the mother is not fit, willing, or well enough to become a mother.
Incest is highly frowned upon, due to the knowledge of defects to the offspring that could hinder happy, healthy lives.
The Nomads believe in Soulmates to some degree, though exploration of one’s sexuality and preferences are not uncommon or frowned upon once adulthood has been reached.
Eramaya is a wolf of 28" in height, and a light build.
Coromis was 36" and medium in build. So, heights will be well within the "free" range, and these guys will be unlikely to be over 36", although going up to 38" won't be unwelcome.
Their designs are to remain with the characters should they be reclaimed and should never leave Ardent as a whole. As I’m the one that made the designs (but not the base, that credit goes straight to Kique7), I’d not say no to a tiny note giving credit. just a little advertisement for my skills, y’know :P
The designs have heavy swirling and will likely need marking passes. One or two edge more toward unnatural coloration, but staff will be able to tell you yay or nay better than I can.
Naming:
Nomad culture, when naming children, often takes elements of both parents' names in the first name, often with a middle name based around a favorite medicinal plant, flower, element, or natural object or phenomena. The child is often the one to choose the middle name, and it may be subject to change over time as preferences change over time as they find new favorite things.
ex. Coromaya, Eromis, etc
ex. middle name of "Rose", "Agate", "Smoke", "Rose", "Marigold", "Sky", "Wind", etc
(Applicants are welcome to use any of the example names for their application ^^)
Nomads rarely have a surname, instead introducing themselves with a title pertaining to their origin or residence. (Example: "I am Eramaya "Middlename" of the Nomads" or "I am Eramaya, healer of Valhalla", “I am Coromis of the Emerald Valley" etc.)
They will often take the surname of the family they marry into, should they marry outside the Nomad Chapters, and the children resulting from the union have the choice of titling themselves of the Nomads, or taking the surname of their parent, or taking from both. Legacy's Surname Ancora comes from her sire, Paladin Ancora. In travel, she would have introduced herself as "Legacy Ancora of the Nomads."
They may also use names from the Old Tongue, though generally as a second name.
In sounds, it is highly common for women to have names ending in “aya”, “aia”, “eeva”, “isa”, and “ova”. Males’ names tend to end in “is”, “ys”, “es”, “os”, and “us”
Even Legacy, with her “Old Tongue” name, her name still sounds like “Kee-va”.
The tempts Designs!
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12) (Could also be a maternal cousin, instead, due to the difference of coloring lol)
The form!
Please do not change the formatting (Left to right is easiest on my eyes to read) and be sure to fill everything out with your own responses.
<b>Player Name:</b> Who are you on Ardent/Discord?
<b>Name:</b> First name, chosen middle name
<b>Height, Build:</b>
<b>Physical Description:</b> 100 words, minimum. Note which design number you’re hoping for, as well.
<b>Personality:</b> 100 words, minimum.
<b>Skillset:</b> What Skills will they choose to pursue?
<b>Plans and Plots?:</b> What does the future hold?