LIKE A HOUSE IN A HURRICANE
06-27-2014, 02:03 PM
yay, it's over! thanks for the fun fight saf, and good luck to you too <3
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07-04-2014, 10:10 AM
Sibelle v Artemis for Arcanum Round 1
Sibelle: 8 for clarity- 8 for powerplaying. odd positioning of hind legs (-2), 10 for defenses. eyes narrowed, ears pinned, skull aligned, chin tucked, shoulders rolled, hackles raised, tail flagged, stomach tightened, limbs spread, toes spread, jaws agape, 6 for attack. right shoulder slamming into artemis's chest +2, teeth aiming for artemis's neck +3, left leg raising to artemis's neck +1 10 for injuries.First round Round one Sibelle Total: 42/50 Artemis: 9 for clarity- 8 for powerplaying. excessive counters (-2) 10 for defenses. ears pulled back, head lowered, eyes narrowed, abdomen tightened, tail as a rudder, limbs spread, limbs bent, weight evenly spread, toes and nails for traction, hackles raised, shoulders rolled, jaws agape, 5 for attack.bite to sibelle's jaw +3, pushing with her right shoulder +2 10 for injuries.First round Round one Artemis Total: 42/50 Round 2
Sibelle: 6 for clarity-which side of her lips did the attack land? (-1), how deep was the wound? (-1), which leg is trying to reach across her neck? (-1), where is the other leg positioned? (-1) 8 for powerplaying - moderate pp in attacking twice with jaws (-2) 10 for defenses. eyes narrowed, ears pinned, hackles raised, shoulders rolled, head aligned with spine, tail positioned for balance, limbs bent, toes splayed for traction, chin tucked, abdoman tightened, 7 for attack - shifting weight unto artemis's shoulder (+2), bite to Artemis's muzzle (+2), bute to Artemis's eyes (+3) 6 for injuries. bruised chest (-1), bruised armpit area (-1) bite to lips (-2) Round two Sibelle Total: 37/50 Artemis: 10 for clarity- 8 for powerplayingthe defenses head aligned with spine and shoulders rolled are put in sibelle's last post, so saying her neck is exposed is moderate pp -2 10 for defenses.eyes narrowed, ears pinned, abdomen tensed, skull lowered, tail out, limbs spread evenly, weight centered at front, toes splayed, shoulders rolled, neck scrunched, hackles raised, chin tucked 5 for attack. pushing with chest +2, bite to sibelle's neck +3 5 for injuries. minor bite to nose -2, bite to face -2, bruised shoulders -1 Round two Artemis Total: 38/50 Round 3
Sibelle: 9 for clarity- 4 for powerplaying.how severe is the wound to sibelle's shoulder? -2, movements were a bit too simultaneous to artemis's own -2, why isn't the damage from artemis's attack with her chest mentioned? -2 10 for defenses.legs bent, jaws parted, eyes narrowed, ears pinned, head level with spine, jaws tucked against throat, shoulders rolled, hackles raised, tail positioned for balance, abdoment tightened, limbs spread, toes spread, 5 for attack. push with shoulder +2, bite to artemis's neck +3 8 for injuries. moderate bite to shoulder -2, Round three Sibelle Total: 36/50 Artemis: 9 for clarity- 6 for powerplaying artemis attacked with her chest in her last post, it can't be her right shoulder instead, it also doesn't count as another attack -2, simultaneous counter movement when she couldn't have seen sibelle's movement until after she turned her head (it's even a reason she makes the movement in the post) -2 10 for defenses.eyes narrowed, ears pinned, abdomen tensed, tail level with spine, skull lowered, chin tucked, hackles raised, limbs spread evenly, weight evenly distributed,toes splayed, shoulders rolled, skull drawn back, jaws agape 5 for attack. bite to sibelle's jaw +3, attack to sibelle's toes +2, 7 for injuries. heavy bruising -3, Round three Artemis Total: 37/50 Round 4
Sibelle: 9 for clarity- 5 for powerplaying.how severe is the bruising to sibelle's chest? -2, sidestepping the attack would be impossible while the two are so close -3, 10 for defenses.eyes narrowed, ears pinned, head level with spine, chin tucked, shoulders rolled, hackles raised, tail acting as rudder, abdomen tightened, limbs squared and bent, toes splayed 3 for attack.bite to artemis's face +3 4 for injuries.bruising to chest (severe?) -3, broken toe -3 Round four Sibelle Total: 31/50 Artemis: 9 for clarity- 7 for powerplayingaction gives little room for opponent to respond -3 10 for defenses.eyes narrowed, ears pinned, hackles raised, abdomen tensed, tail out, skull lowered, chin tucked, jaws agape, shoulders rolled, neck scrunched, limbs splayed, toes splayed, 5 for attack.bite to sibelle's jaw +3, hooking with left forepaw +2 5 for injuries.deep puncture wound to muzzle -3, moderate puncture wounds in roof of mouth -2 Round four Artemis Total: 36/50 Totals:
Sibelle: 146/200 Artemis: 153/200 And the winner is...
Artemis! Sibelle must give up by either submitting, fleeing, or passing out. Damage:
Sibelle damaged lower jaw and broken toe will take 2 ooc weeks to heal, possible damage to tongue that will heal in 1 ooc week, Artemis possible permanent scarring to muzzle, will take one ooc week to heal - By [Serendipity]
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07-04-2014, 12:23 PM