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The Judge

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10-11-2015, 10:12 PM

FATE vs BIRNA for SPAR



ROUND ONE


FATE

CLARITY
- 2 “He would rush towards her right side” Were they perpendicular? Head on? If they were head on, did he circle? You have to make this clear so your opponent can respond properly and fairly
Total: 8

POWERPLAY
- 0
Total: 10

DEFENSES
+ 1 (tail) + 1 (head) + 1 (neck) + 1 (toes) + 1 (knees) + 1 (claws) + 1 (hackles) + 1 (teeth) + 1 (eyes) + 1 (ears)
Total: 10

ATTACK
+ 1 trip attempt
+ 3 bite to lower pectorals
+ 1 foot slam
Total: 5

INJURIES
- First round!
Total: 10

Total for Round One: 43 / 50


BIRNA

CLARITY
- All clear!
Total: 10

POWERPLAY
- 0
Total: 10

DEFENSES
+ 1 (head) + 1 (tail) + 1 (chin) + 1 (shoulders) + 1 (hackles) + 1 (toes) + 1 (claws) + 1 (face) + 1 (ears) + 1 (eyes)
Total: 10

ATTACK
+ 3 bite attempt
+ 2 bear hug
+ 1 trip attempt
Total: 6

INJURIES
- First round!
Total: 10

Total for Round One: 46 / 50


ROUND TWO


FATE

CLARITY
- 2 “her foreleg thrown over his neck” How exactly did he have enough time to roll away to avoid a bite AND have half her attack land??
- 2 “He would push up in a rear” How is this mean to throw her off balance? Is he trying to push her? Is it just the rear up? You are 10 inches shorter than her, there is now way rearing would cause her to lose balance without trying to shove, or pushing, or something more.
- 2 “To snap at her lower paw on her leg” Which paw?
- 2 “He smirked when his left for forpaw wrapped around her wrist” You said you were just in a rear. If you rolled away before your previous attack attempt how in the world did you have time/is it possible for this to actually land.
Total: 2

POWERPLAY
- 5 General pping/unrealistic dodging. There is no way you could outright avoid Birna’s counter and still get back in time to finish half of your attack that happens at the same time as your bite and have half of her attack land when the bear hug happened at the same time as the face bite. This is far too much movement and it is entirely unrealistic.
Total: 5

DEFENSES
+ 1 (hackles) + 1 (eyes) + 1 (neck) + 1 (weight) + 1 (legs)
Total: 5

ATTACK
+ 2 bite to paw
+ 2 throw attempt
Total: 4

INJURIES
- 3 unavoidable face bite.
Total: 7

Total for Round Two: 23 / 50

BIRNA

CLARITY
- All clear!
Total: 10

POWERPLAY
- 0
Total: 10

DEFENSES
+ 1 (skull) + 1 (chin) + 1 (neck) + 1 (shoulders) + 1 (hackles) + 1 (toes) + 1 (claws) + 1 (jaws) + 1 (eyes) + 1 (ears)
Total: 10

ATTACK
+ 2 chest slam
+ 3 throat attempt
+ 1 severity
Total: 6

INJURIES
- 2 moderate bruising to chest.
Total: 8

Total for Round Two: 44 / 50


Totals:


FATE
43 + 23 = 66 / 100

BIRNA
44 + 46 = 90 / 100


And the winner is...

BIRNA
FATE must give up by submitting, fleeing or passing out.




Damage:

FATE
Unavoidable bite to face, moderate lacerations – 2 OOC weeks


BIRNA
Moderate bruising to chest – 1 OOC week

Notes:

Tips for writing and some suggestions. (no points are deducted here):

TOOTH
Please read comments. There is only so much time in a move and you MUST counter with realism. Watch defenses as well.

Luns
Another excellent spar, keep up the good work.

- By [Arin]