Xephyris vs Ravine for SPAR
ROUND ONE
Xephyris
CLARITY |
- “Shifting his weight to his hindquarters, Xeph lifted his right forepaw and tried to send it crashing down on the other man's right forepaw with the hope of spraining some toes. Then with the strength of his hind legs, he tried to spring forward, intending to collide with Ravine.” I am a little confused with this one. I think it would have been better if he tried to collide first before he slammed his paw, otherwise he is stopping his momentum to slam his paw first. That would stop his collision from having much of an impact. -2
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Total: 8 |
POWERPLAY |
- “When he was sure he was close enough (within 3 ft.),” Must be attempted. -2
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Total: 8 |
DEFENSES |
Legs equal distance apart, legs bent, shoulders rolled, head aligned with spine, hackles raised, tail aligned with spine, ears pinned, eyes narrowed, snarling lips.
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Total: 9 |
ATTACK |
+ 2 paw slam + severity
+ 1 shoulder slam
+ 3 bite to upper shoulder
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Total: 6 |
INJURIES |
- First round!
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Total: 10 |
Total for Round One: 41/50
Ravine
CLARITY |
- “Ravine would attempted to move with him just in time to pick up his front right paw. Instead of getting his paw crushed all he would get was a few welts from the other mans claws on his right front ankle.” How did Ravine move with him? Did he side step? Jump? And how did Xeph manage to miss slamming on his paw but end up scratching his ankle? -4
- “...and give Ravine a bruise...” How severe? -2
- “...teath would sink into flesh leaving punctures boththe peak of his right shoulder...” Again, how severe?
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Total: 2 |
POWERPLAY |
- None seen
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Total: 10 |
DEFENSES |
Legs bent, toes spread, tail aligned with spine, ears pinned, eyes narrowed, head aligned with spine.
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Total: 6 |
ATTACK |
+ 3 bite to right leg
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Total: 3 |
INJURIES |
- First round!
- (Moderate puncture wounds to right shoulder/scruff)
- (Mild bruise on shoulder)
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Total: 10 |
Total for Round One: 31/50
ROUND TWO
Xephyris
CLARITY |
- All clear.
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Total: 10 |
POWERPLAY |
- None seen
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Total: 10 |
DEFENSES |
Legs bent, weight evenly distributed, toes spread, tail tucked, ears pinned, eyes narrowed, face snarling, hackles raising, chin tucked.
|
Total: 9 |
ATTACK |
+ 2 shoulder slam + worsening old damage
+ 1 jaw sprain
+ 3 bite to neck
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Total: 6 |
INJURIES |
- 3 Moderate punctures to right foreleg
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Total: 7 |
Total for Round Two: 42/50
Ravine
CLARITY |
- “Ravine's already bruised shoulder causing tge bruise to darken and get bigger...” Once again, how severe is it? What was it in the first place? -2
- “His lower jaw, though not dislocated, would still make chewing and bitting quite painful for a while.” So what is it? Bruised? Sprained? -2
- “would bight down on the top left side of his neck, once again getting mostly scruff...” How much damage did this do? -2
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Total: 4 |
POWERPLAY |
- “f he managed to regain his purchase on the other man's leg then Ravine would shake as hard as he could to cause more damage...” This is a conditional, you have to give your opponent enough time to react to the first bite. -2
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Total: 8 |
DEFENSES |
Ears flat, eyes narrowed, shoulders rolled, legs bent, toes spread, tail aligned with spine.
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Total: 6 |
ATTACK |
+ 2 bite to leg – points for powerplay issue
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Total: 2 |
INJURIES |
- 2 Moderate bruise on right shoulder
- 2 split lip
- 3 sprained jaw
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Total: 3 |
Total for Round Two: 23/50
Totals:
Xephyris |
41/50 + 42/50 = 83/100
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Ravine |
31/50 + 23/50 = 54/100
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And the winner is...
Xeph! |
Ravine must give up by submitting, fleeing or passing out.
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Damage:
Xephyris |
- All healed by now
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Ravine |
- All healed by now
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Notes:
Tips for writing and some suggestions. (no points are deducted here):
SHADOWED | Good fight! Like I said in your last one, just watch attempting all movement that has something to do with your opponent's positioning.
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SECRET | You need to state all damage done to your character. It cannot just be assumed. You also need to be really specific about where you are attacking.
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- By [Evelyn]