Fireside
04-22-2018, 01:29 PM
(This post was last modified: 10-25-2020, 05:47 PM by Tyrian.)
Pack Rules, Culture, & History
- ONE: Respect is key; the use of it could begin your ascension, but the lack of it will most certainly be your downfall. Give it when it is due and by all means, expect it in return.
- TWO: Among members, unity is a must; don't let emotional wounds fester. Have it out, air your grievances, do something, anything to fix the situation. If the feud continues and the King is forced to intervene there will be consequences. My guess is sheep duty is in your future until you can behave like grownups.
- THREE: Trespassers are to be attacked on sight. The penality for trespassing onto Fireside land is often severe and trespassers can expect to walk away with a maim if they're not force claimed.
- FOUR: There will be no tolerance for malicous acts between members. Fights for supremacy and honor are acceptable, but wanton cruelty (maims, dms) is forbidden. This courtesy extends to allies as well, but rogues are fair game. Crimes against Fireside children (this includes sexual relationships between yearlings and adults) will be punished in the most imaginative way possible. This law extends to all wolves regardless of their pack status.
- FIVE: Members are welcome to take any mate they see fit, although rogues and wolves belonging to other packs are expected to join Fireside. Any offspring (under the age of one) of a Fireside wolf belongs to the pack regardless of the status of their other parent. They are expected to be raised and trained in pack lands - no exceptions. The King is willing to dispute the claims of rogues and packs over the upbringing of Fireside children.
- SIX: Anyone caught trying to steal livestock from Fireside wolves is to be captured or maimed.
- SEVEN: Those who shirk their duties, abandon the livestock they've been entrusted with, or repeatedly fail to attend mandatory events will be demoted to the rank of commoner. Failure to improve their status in a reasonable amount of time will result in expulsion.
Customs:
— COMING SOON
Pack History:
- TWO: Among members, unity is a must; don't let emotional wounds fester. Have it out, air your grievances, do something, anything to fix the situation. If the feud continues and the King is forced to intervene there will be consequences. My guess is sheep duty is in your future until you can behave like grownups.
- THREE: Trespassers are to be attacked on sight. The penality for trespassing onto Fireside land is often severe and trespassers can expect to walk away with a maim if they're not force claimed.
- FOUR: There will be no tolerance for malicous acts between members. Fights for supremacy and honor are acceptable, but wanton cruelty (maims, dms) is forbidden. This courtesy extends to allies as well, but rogues are fair game. Crimes against Fireside children (this includes sexual relationships between yearlings and adults) will be punished in the most imaginative way possible. This law extends to all wolves regardless of their pack status.
- FIVE: Members are welcome to take any mate they see fit, although rogues and wolves belonging to other packs are expected to join Fireside. Any offspring (under the age of one) of a Fireside wolf belongs to the pack regardless of the status of their other parent. They are expected to be raised and trained in pack lands - no exceptions. The King is willing to dispute the claims of rogues and packs over the upbringing of Fireside children.
- SIX: Anyone caught trying to steal livestock from Fireside wolves is to be captured or maimed.
- SEVEN: Those who shirk their duties, abandon the livestock they've been entrusted with, or repeatedly fail to attend mandatory events will be demoted to the rank of commoner. Failure to improve their status in a reasonable amount of time will result in expulsion.
Customs:
— COMING SOON
Pack History:
- Fireside merged with Hjarrandi with a wedding on 9/27/20
- *Another event goes here.*