Wreckage Adoptions
10-14-2018, 10:26 AM
(This post was last modified: 10-14-2018, 10:28 AM by Poet.)
Which design? First choice
Second choice - I'd want the eyes to be yellow or brown though... if that's okay.
Sibling of? Branch
Name: Mimosa "Mim or Mimsy" Wreckage
Gender: Female
Skills: Intellect, Healing
Eye Color: I'd LOVE for her to be partially blind in one eye, but I'm also happy to say I'd love for her to have yellow/deep brown eyes. In the first design choice, I really would love for her to have the pale blue almost white eyes, but that's a far stretch for any imagination.
Height: I'm thinking Mims will be 32 inches.
Appearance: Depending on the design I'm allowed to use, she'd be grayscale with varying degrees of grays, and some of the whitest whites. (wip)
Personality: Quiet. Inspired. Determined. Shy. To be honest, I assumed Miss Mimosa could be like a wolf with "sight," not a foreboding of sorts, but like a fortune teller/cooky crafter. She won't actually be able to see things or tell fortunes and such but she's good at reading people and has made correlations between these "signs" and things that happen. If that's not allowed, I'd probably just have her be some sort of crafty wolf with a little bit of healing knowledge. Nothing too crazy, but mostly she creates trinkets and such.
(wip)
Ambitions: I'd love for Mims to work her way up to one of the top tiers. Mainly because of her "abilities." Since they aren't really real, or if they aren't even allowed, I think she'd aim for somewhere on the council, her highest ambition being Baxtalo. Realistically, I could see her being either a Ferari or a Drab. She'd be more determined to stay within the confides of the pack, at least that's what I assume. I definitely see her being crafty and finding knickknacks and treasures to use, I also see her making some from feathers and probably some nuts and berries.
Plot Ideas: I would definitely like to see Mimsy have some sort of "signs" of like impending doom or something and it not coming true, and at some point she doubts herself and worth in the pack. Perhaps even requesting a pilgrimage to trade with other wolves from other packs, perhaps even learning to regain her "sight" through some meetings or something, and realize that her premonitions are merely correlations not causation. I'm open to a lot for Mim to be honest. I'm not too sure. I usually like to let these things play out through the role play.
*this is sort of a WIP, so... yeah, but I'd love to see if this would be a possibility before I go further?*
Second choice - I'd want the eyes to be yellow or brown though... if that's okay.
Sibling of? Branch
Name: Mimosa "Mim or Mimsy" Wreckage
Gender: Female
Skills: Intellect, Healing
Eye Color: I'd LOVE for her to be partially blind in one eye, but I'm also happy to say I'd love for her to have yellow/deep brown eyes. In the first design choice, I really would love for her to have the pale blue almost white eyes, but that's a far stretch for any imagination.
Height: I'm thinking Mims will be 32 inches.
Appearance: Depending on the design I'm allowed to use, she'd be grayscale with varying degrees of grays, and some of the whitest whites. (wip)
Personality: Quiet. Inspired. Determined. Shy. To be honest, I assumed Miss Mimosa could be like a wolf with "sight," not a foreboding of sorts, but like a fortune teller/cooky crafter. She won't actually be able to see things or tell fortunes and such but she's good at reading people and has made correlations between these "signs" and things that happen. If that's not allowed, I'd probably just have her be some sort of crafty wolf with a little bit of healing knowledge. Nothing too crazy, but mostly she creates trinkets and such.
(wip)
Ambitions: I'd love for Mims to work her way up to one of the top tiers. Mainly because of her "abilities." Since they aren't really real, or if they aren't even allowed, I think she'd aim for somewhere on the council, her highest ambition being Baxtalo. Realistically, I could see her being either a Ferari or a Drab. She'd be more determined to stay within the confides of the pack, at least that's what I assume. I definitely see her being crafty and finding knickknacks and treasures to use, I also see her making some from feathers and probably some nuts and berries.
Plot Ideas: I would definitely like to see Mimsy have some sort of "signs" of like impending doom or something and it not coming true, and at some point she doubts herself and worth in the pack. Perhaps even requesting a pilgrimage to trade with other wolves from other packs, perhaps even learning to regain her "sight" through some meetings or something, and realize that her premonitions are merely correlations not causation. I'm open to a lot for Mim to be honest. I'm not too sure. I usually like to let these things play out through the role play.
*this is sort of a WIP, so... yeah, but I'd love to see if this would be a possibility before I go further?*