Kesali Plotting thread
02-06-2019, 08:45 PM
(This post was last modified: 02-06-2019, 08:47 PM by Birch.)
Perhaps if someone starts out at a lower rank* but works their way up, they can amass the different accessories entailed by each of the ranks they've ascended to signify their dedication to the pack? idk if this is what you were going for, or if you were proposing one accessory to be switched to something better upon rank ascension.
In a similar vein, perhaps something akin to a charm/pendant system would work for that? i.e. instead of an entirely new accessory for each rank ascension (in case that gets out of hand with people flying up the ranks at record speed and no one can keep up gem wise), a new bead/charm/pendant is added to a bracelet or necklace the character wears to signify their standing?
Also paints/dyes would be awesome, and I could see it fitting into the aforementioned option of additional accessories, or serving as a perfect standalone (like Bri's Nomads getting updated symbols each time they ascend rank).
Would the rank ascensions be based on skill points as opposed to activity? Because I could see that as a good reward for putting in the effort to get a character's skill points up! Idk I have a bad memory so I've probably read this somewhere and I'm just dumb
Basically what I'm saying is let's decorate Birch, I'm totally down for this!
*which isn't always the case, sometimes someone goes straight up to a high rank by virtue of skills upon entry
In a similar vein, perhaps something akin to a charm/pendant system would work for that? i.e. instead of an entirely new accessory for each rank ascension (in case that gets out of hand with people flying up the ranks at record speed and no one can keep up gem wise), a new bead/charm/pendant is added to a bracelet or necklace the character wears to signify their standing?
Also paints/dyes would be awesome, and I could see it fitting into the aforementioned option of additional accessories, or serving as a perfect standalone (like Bri's Nomads getting updated symbols each time they ascend rank).
Would the rank ascensions be based on skill points as opposed to activity? Because I could see that as a good reward for putting in the effort to get a character's skill points up! Idk I have a bad memory so I've probably read this somewhere and I'm just dumb
Basically what I'm saying is let's decorate Birch, I'm totally down for this!
*which isn't always the case, sometimes someone goes straight up to a high rank by virtue of skills upon entry