It's The End of The World As We Know It - Phase 2
11-01-2019, 09:23 PM
(This post was last modified: 01-02-2020, 07:46 PM by Ardent.)
<center><font style="font-family:tahoma; font-size:11px; line-height:14px;"><div class=thead>Danger!</div><div style="padding: 0px 40px 0px 40px;" text-align: justify;">
<img src="/images/lands/east/MountVolkan.jpg">
Mount Volkan smokes and shakes, spewing ash and rock into the sky occasionally, but it seems the erupting is done for now. Ardent’s weather is still quite unpredictable! Check the <a href="https://www.ardently.org/images/events/volcano/Phase2.jpg">Zone Map</a> to see if you’re in a <i>danger zone!</i>
</div>
<div class=thead>Zone Map</div>
<div style="padding: 0px 40px 0px 40px;" text-align: justify;">
<a href="/images/events/volcano/Phase2.jpg" target="_blank"><img src="/images/events/volcano/Phase2.jpg" width=500px></a>
<div class=tcat>Zone 1</div>
<span style="color:#741709;"><b>DEATH ZONE - FLEE IMMEDIATELY</b></span>
<u>Lands:</u> Mount Volkan
<i>Active volcano. Lava, severe earthquakes, rockslides, scorching ash.</i>
<div class=tcat>Zone 2</div>
<b><span style="color:#D06419;">IMMINENT THREAT ZONE</b></span>
<u>Lands:</u> The Stone Steppe, Singing Caverns, Hot Springs, Redbud Nook, Travelers Pitfall, Soullest Forest, Alabastrine Shrine, Tall Grass Plains
<i>Wildfires rampant, earthquakes frequent, ash blocks out the sky, low prey, frigid temperatures in areas without fires, lack of snowfall, fallen ash coats the ground.</i>
<font color="#D06419">Packs who inhabit these lands must relocate temporarily (pending weather). No other packs can claim their lands in their absence, as they are deemed <b>UNINHABITABLE</b>.</font>
<div class=tcat>Zone 3</div>
<b><span style="color:#E0DA26;">HIGH RISK ZONE</b></span>
<u>Lands:</u> The Rock Garden, Firefly Lake, Rustling Thicket, Monument Rapids, Sunset Falls, Weeping Woods, Lover's Mangrove, Sea's Plain, Inu Island, Rekaru Island, Dove Island, Ibon Isle, The Bifrost, Black Island, Gambit Briar, Time's Cavern, Obsidian Beach, Nephilim Island, Fern Gulley, The Whispering Caves, Corpseghoul Swamplands, The Rio Grande, The Orchard, Buffalo Knolls, Stylianos Crypt, Fenrir's Maw
<i>Unpredictable tides and flooding, minor earthquakes frequently, ash covers the sky giving a dim and stormy look, lack of snowfall despite freezing temperatures, fish and debris constantly washing up on shore, large tsunami-like waves crashing onto the islands on occasion.</i>
<div class=tcat>Zone 4</div>
<b><span style="color:#26E218">MILD RISK ZONE</b></span>
<u>Lands:</u> Marble Wash, S.S. Antiox, Sparse Pines, The Wall, Ardens Glacies, The Polar Sound, Mile-High Woods, Northern Mines, The Battlefield, Locus Obscuro, Veteran's Plateau, The Range, Whistling Willows, Glowshroom Cavern, The Range, Emerald Valley, Falmer's Dunes, Barren Hills, Barren Dunes, The Deluge, Wolfpaw Lake, Algoma Prairie, Cryer's Ravine, Faller's Fjord, Alias Island, Crystallum Cliffs, Serpent Plains, Moontouched Cliffs, Fontamo Bay, Kamui Delta, Love Island, Daager Isle, Amron's Castle, The Shimmering Shore, The Starlit Plains, Wildberry Grove, Fossil Ridge, The God's Garden, Cedar Falls, Aspen Dam
<i>Tremors occasionally, ash keeps the sky bleak, frequent storms of sleet and hail, temperatures below the normal winter chill.</i>
<div class=tcat>Zone 5</div>
<b>LOW RISK ZONE</b>
<u>Lands</u>: Everywhere else
<i>Steeply cold, rare trembles, wildlife seems to be easily startled and their normal habits are askew.</i>
</div>
<div class=thead>Notes</div>
<div style="padding: 0px 40px 0px 40px;" text-align: justify;">
All packs in Zone 2 <b>MUST</b> relocate until dangerous weather subsides. No other packs can claim their lands in their absence, so they cannot be stolen.
<b>Starting immediately</b>, packs can claim <b>Islands</b> and <b>Subterranean lands</b>, so long as they are adjacent to one another. Dangerous times call for unusual solutions, so get to exploring safer lands to wait out the eruption!
Be wary when posting in <b>Zone 2</b> and <b>Zone 3</b> lands, and be wary to what kind of effects are possible if you decide to brave the lands regardless of consequences...
</div></font>
<img src="/images/lands/east/MountVolkan.jpg">
Mount Volkan smokes and shakes, spewing ash and rock into the sky occasionally, but it seems the erupting is done for now. Ardent’s weather is still quite unpredictable! Check the <a href="https://www.ardently.org/images/events/volcano/Phase2.jpg">Zone Map</a> to see if you’re in a <i>danger zone!</i>
</div>
<div class=thead>Zone Map</div>
<div style="padding: 0px 40px 0px 40px;" text-align: justify;">
<a href="/images/events/volcano/Phase2.jpg" target="_blank"><img src="/images/events/volcano/Phase2.jpg" width=500px></a>
<div class=tcat>Zone 1</div>
<span style="color:#741709;"><b>DEATH ZONE - FLEE IMMEDIATELY</b></span>
<u>Lands:</u> Mount Volkan
<i>Active volcano. Lava, severe earthquakes, rockslides, scorching ash.</i>
<div class=tcat>Zone 2</div>
<b><span style="color:#D06419;">IMMINENT THREAT ZONE</b></span>
<u>Lands:</u> The Stone Steppe, Singing Caverns, Hot Springs, Redbud Nook, Travelers Pitfall, Soullest Forest, Alabastrine Shrine, Tall Grass Plains
<i>Wildfires rampant, earthquakes frequent, ash blocks out the sky, low prey, frigid temperatures in areas without fires, lack of snowfall, fallen ash coats the ground.</i>
<font color="#D06419">Packs who inhabit these lands must relocate temporarily (pending weather). No other packs can claim their lands in their absence, as they are deemed <b>UNINHABITABLE</b>.</font>
<div class=tcat>Zone 3</div>
<b><span style="color:#E0DA26;">HIGH RISK ZONE</b></span>
<u>Lands:</u> The Rock Garden, Firefly Lake, Rustling Thicket, Monument Rapids, Sunset Falls, Weeping Woods, Lover's Mangrove, Sea's Plain, Inu Island, Rekaru Island, Dove Island, Ibon Isle, The Bifrost, Black Island, Gambit Briar, Time's Cavern, Obsidian Beach, Nephilim Island, Fern Gulley, The Whispering Caves, Corpseghoul Swamplands, The Rio Grande, The Orchard, Buffalo Knolls, Stylianos Crypt, Fenrir's Maw
<i>Unpredictable tides and flooding, minor earthquakes frequently, ash covers the sky giving a dim and stormy look, lack of snowfall despite freezing temperatures, fish and debris constantly washing up on shore, large tsunami-like waves crashing onto the islands on occasion.</i>
<div class=tcat>Zone 4</div>
<b><span style="color:#26E218">MILD RISK ZONE</b></span>
<u>Lands:</u> Marble Wash, S.S. Antiox, Sparse Pines, The Wall, Ardens Glacies, The Polar Sound, Mile-High Woods, Northern Mines, The Battlefield, Locus Obscuro, Veteran's Plateau, The Range, Whistling Willows, Glowshroom Cavern, The Range, Emerald Valley, Falmer's Dunes, Barren Hills, Barren Dunes, The Deluge, Wolfpaw Lake, Algoma Prairie, Cryer's Ravine, Faller's Fjord, Alias Island, Crystallum Cliffs, Serpent Plains, Moontouched Cliffs, Fontamo Bay, Kamui Delta, Love Island, Daager Isle, Amron's Castle, The Shimmering Shore, The Starlit Plains, Wildberry Grove, Fossil Ridge, The God's Garden, Cedar Falls, Aspen Dam
<i>Tremors occasionally, ash keeps the sky bleak, frequent storms of sleet and hail, temperatures below the normal winter chill.</i>
<div class=tcat>Zone 5</div>
<b>LOW RISK ZONE</b>
<u>Lands</u>: Everywhere else
<i>Steeply cold, rare trembles, wildlife seems to be easily startled and their normal habits are askew.</i>
</div>
<div class=thead>Notes</div>
<div style="padding: 0px 40px 0px 40px;" text-align: justify;">
All packs in Zone 2 <b>MUST</b> relocate until dangerous weather subsides. No other packs can claim their lands in their absence, so they cannot be stolen.
<b>Starting immediately</b>, packs can claim <b>Islands</b> and <b>Subterranean lands</b>, so long as they are adjacent to one another. Dangerous times call for unusual solutions, so get to exploring safer lands to wait out the eruption!
Be wary when posting in <b>Zone 2</b> and <b>Zone 3</b> lands, and be wary to what kind of effects are possible if you decide to brave the lands regardless of consequences...
</div></font>
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