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Seasonal Skill Prompts - Summer, Year 14



Ardent

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01-02-2020, 07:41 PM (This post was last modified: 01-02-2020, 07:42 PM by Ardent.)
<div align="justify" style="padding-bottom:10px; padding-left:20px; padding-right:20px; padding-top:10px;"><div class="thead">Seasonal Skill Prompts</div>
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<center><img src="/images/lilardy/lying.png" width=400px></center>

Skill Prompts are a monthly feature that allows your character to gain skills in different ways. <b>Each <u>character</u> can only complete ONE prompt per season</b>, and can be completed either in a solo post or in a group thread. You cannot claim these posts for other skill points! Please note that as long as you complete the objectives, you're free to be creative with your posts and have some fun with these prompts!

For <b>solo posts</b>, you must complete the entire prompt in <b>one post</b>. Of course, you can use these posts as thread starters and continue the thread as usual, but no other skills may be claimed by you from that thread.

For <b>group threads</b>, the word count is <b>cumulative</b> and will be taken over all participants. However, participants must be ACTIVELY trying to complete the skill prompt for their words to count. <u>Note that group threads have a maximum of 3 allowed participants unless otherwise specified.</u>


<div class="thead">Summer, Year 14 Seasonal Skill Prompts</div>

<div class=tcat>Fighting</div>

<u>Passing Down Knowledge:</u> Being good at fighting isn't all about getting down and dirty. Learning from others with different life experiences is an important step in honing your skills! It's time to learn something new, folks.
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<b>Goal</b>: Either teach a fight lesson, or receive a fight lesson from another wolf, that delves into more than just basic attacks and defenses. Maybe you're learning how to use a weapon, or how to fight on difficult terrain - be creative!
<b>Word Count</b>: 1500 (Group Only)
<b>Location</b>: Anywhere
<b>Tasks</b>: <div align="justify" style=" padding-left:20px; padding-right:20px;">1. Either give or receive a fight lesson.
2. Follow the lesson through.
3. Make sure the lesson focuses on more than just basic things like attacking and defending. It's your chance to learn or to teach something new!

</div><b>Reward</b>: 30 Fighting Skill Points
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<div class=tcat>Hunting</div>

<u>The Return:</u> The many herds that inhabit Boreas and Auster are slow to fall back into their usual patterns as the volcano's effects lessen, but hints of their return can be seen throughout the lands, and sometimes they can be found grazing in quite unusual places...
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<b>Goal</b>: Take down a large prey animal.
<b>Word Count</b>: 1500 Group (<u>4+ participants</u> required for this one)
<b>Location</b>: Anywhere but Zone 3 on the map (Yellow)
<b>Tasks</b>: <div align="justify" style=" padding-left:20px; padding-right:20px;">1. Gather with a group of at least 4 total wolves, or more, for a hunt.
2. Track the herd and pick a target.
3. Complete the hunt, with the prey successfully being taken down.
4. Feast!

</div><b>Reward</b>: 30 Hunting Skill Points
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<div class=tcat>Healing</div>

<u>Lingering Effects:</u> With the lands slowly returning back to how they once were, there's bound to be lingering effects from the volcanic eruption. Let's get these patched up now that the weather is starting to go back to normal!
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<b>Goal</b>: Spend some time tending to injuries that were either directly or indirectly caused by the volcano. Think beyond obvious effects like burns. Has your character suffered fatigue from traveling more than usual? Maybe some effects of smoke inhalation are beginning to show? Did they encounter a predator in an unusual land, thanks to unusual migration patterns? Feel free to focus on your own injuries, or another character's!
<b>Word Count</b>: 800 (Solo) or 1500 (Group)
<b>Location</b>: Anywhere
<b>Tasks</b>: <div align="justify" style=" padding-left:20px; padding-right:20px;">1. Check in on someone with a lingering ailment either directly, or indirectly, caused by the volcano. Feel free to be creative here.
2. Find a way to treat your patient (or yourself), whether with herbs or through another method. Remember, not all healing is about plants! Sometimes time and patience can be the best healer.
3. Successfully follow through with a treatment, or simply prescribe a treatment plan to your patient.
4. Only the one giving the treatment can get the healing points this time, sorry!

</div><b>Reward</b>: 30 Healing Skill Points
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<div class=tcat>Navigation</div>

<u>The World Has Changed:</u> It's not a surprise that the lands have changed significantly since the volcano's eruption. Go scope out something that changed as a result!
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<b>Goal</b>: Explore a land in Boreas and discover a change caused by the volcanic eruption.
<b>Word Count</b>: 800 (Solo) or 1500 (Group)
<b>Location</b>: Anywhere in Boreas.
<b>Tasks</b>: <div align="justify" style=" padding-left:20px; padding-right:20px;">
1. Go find a land to explore, preferably one you're familiar with.
2. Explore to your heart's content!
3. Find something that's changed there since the volcanic eruption, no matter how big or small.

</div><b>Reward</b>: 30 Navigation Skill Points, +5 Bonus if you link proof your character has explored that land once before the volcanic eruption.
</div>

<div class=tcat>Intellect</div>

<u>Branching Out:</u> Get to know something about some neighbors, whether someone from a bordering pack or simply a stranger passing by.
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<b>Goal</b>: Learn about a stranger's culture and lifestyle!
<b>Word Count</b>: 1500 (Group)
<b>Location</b>: Anywhere
<b>Tasks</b>: <div align="justify" style=" padding-left:20px; padding-right:20px;">1. Come across someone you've never met before. Are they a stranger from a neighboring pack, or simply a rogue?
2. Get to know them! This means more than just their name.
3. Learn something about their culture or lifestyle, and share some of your own. Maybe they teach you some of their native tongue, or about an odd ritual. Maybe you just learn about some of their traditions! Have fun with it.
4. Share some information of your own. Sharing is caring, after all!

</div><b>Reward</b>: 30 Intellect Skill Points
</div>

<div class=tcat>BONUS PROMPT : INTELLECT / HEALING</div>

<center><b>Only one bonus prompt per PLAYER allowed each season.</b></center>
<u>Regrowth:</u> GROUP ONLY. As summer rolls around, it becomes clear that this summer's crop of herbs just isn't what it normally is. It's time to get creative and take matters into your own paws.
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<b>Goal</b>: Work on a personal garden!
<b>Word Count</b>: 2500 (2 wolves); 3500 (3 wolves): 4500 (4 wolves)
<b>Location</b>: Anywhere
<b>Tasks</b>: <div align="justify" style=" padding-left:20px; padding-right:20px;">1. Find a plant that you think you might need more of.
2. Figure out a way to gather the plant's seeds, and transport them somewhere to be planted.
3. Discuss how you might ensure the plant's growth. Depending on where you plant it, will it need to be watered regularly? Will it need to be kept safe from from scavengers? Think, think, think!
4. Do a time skip and watch your plants begin to sprout! No need to see them through to harvesting time, but focus on how your character reacts to the growth.

</div><b>Reward</b>: 30 Skill Points Intellect & 30 Points in Healing
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<center><b>Redeem prompts as usual in skill claims!</b></center>
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1. Seasonal Skill Prompts - Summer, Year 14 Updates/Events Archive 07:41 PM, 01-02-2020 06:56 AM, 05-03-2024