Poll: How would you like to see bids handled? You do not have permission to vote in this poll. |
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Gems for Bids | 2 | 25.00% | |
Fakey Fakerson Bids | 5 | 62.50% | |
Other | 1 | 12.50% | |
Total | 8 vote(s) | 100% |
* You voted for this item. | [Show Results] |
to market to market to buy a fat pig
09-25-2020, 11:58 AM
I'm hoping to put together another market sometime soon, but there are a couple details I need to nail down first. Last time we had a problem with realistic caches/bidding and this time I want to make it more fair and a little more reasonable. I have a couple ideas in mind and I'm going to list them below.
GEMS FOR BIDS
My first suggestion is that we assign a gem value to a single bid. Meaning an IC bid would OOC cost the player a certain amount of gems. For the purpose of this hypothetical we'll say 50 gems per bid. IC instead of having a char say something like "I bid 5 rabbits and a partridge in a pear tree" they would now just raise their paw and we as outside observers would pretend that the auctioneer acknowledged that bid. No actual post from the auctioneer would be needed for the bidding to continue (although auctioneers ARE welcome to step in should it be warranted IC). Each bid would add 50 gems to the total 'pot' so if you were the third person to bid you would be bidding 150 gems and if you won the auction as the sixth bidder you would pay 300 gems for that auction. The auction would expire 3 days after the last bid was placed and the auctioneer would close it out IC by declaring a winner.
Where would all the gems go? To the auctioneers! Mostly! I have no intention of ever, ever, ever doing this by myself again, ever. Ever. So I'm going to pay people to help me. I'm also toying around with the idea of paying participating packs for some sort of protection agreement, say, agreeing to first, start NO drama over anything that happens at the market (no vendettas, no freedom fights on behalf of slaves, to be 'muscle' and defend the auctioneers, etc) and second, to agree to raid any pack that does start shit over the market. I'm thinking one raid by each of the participating packs. In exchange Fireside will allow temporarily allied packs to join in all of the festivities as well as agree to release any captives they take issue with - as long as there's a good reason. "That one makes me sad" is not a good reason and will earn you a laugh but "that's my brother" will begrudgingly do the trick. Depending on the amount of gems collected for the whole event I may or may not set aside a certain amount for Fireside to keep, likely to buy accessories for pack members, but I'm not going to waste too much time thinking about that until after I know whether or not the 'gems for bids' idea is the winner. Rest assured the gem breakdown WILL be set in stone before bids are collected. You will know where your gems went.
Leaves a lot of questions, no? Like, do we make people declare how many bids they want to buy before any auctions begin or do we let people buy new bids throughout the whole market? What would participating packs have to raid for if they're sicced on someone? How much will auctioneers make? My answer to all of these questions right now is...I have no idea and I want to talk about it.
FAKEY FAKERSON BIDS
For this idea all potential bids definitely have to be declared before any auctions start since there's nothing to 'lose' by just declaring more and more stuff as the auctions go on. Each participating player will have to give me a list of items their characters are bringing to the market and I will approve or reject them based on realism. Once approved they are tallied somewhere and crossed off as they're used IC. I'll have to be given a list for each character and any bid sharing or item swapping will have to be approved OOC before it can be used IC - if it even ends up being allowed at all. For simplicity's sake I might not allow it. Like the 'gems for bids' idea the auction would expire after 3 days of no bids. Bids would be placed much like they were last year with bidders making a declaration like "2 rabbits and my prized iguana, Sheldon" back and forth until no more bids are taken.
While the bids themselves won't cost anything, I'll probably collect an entry fee for each character participating in order to cover paying the auctioneers. Again, I'm not auctioneering all by myself again. Ever. Also possibly the protection agreement doohickey if people like that idea.
The questions here are...what is considered reasonable? When deciding what bids are okay and what aren't do I need to look at who is a rogue and who is a pack wolf? Does the alpha have more at her disposal than a member? What happens if someone's bids are all tied up in a live auction and they want to bid in another one? How many rabbits is worth a single buffalo hide? Is a mink coat more valuable than set of bone knives? Do you see where I'm going with this?
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Anyway, vote in the poll and leave questions and comments down below. Please, if you pick 'other' give me an idea to work with because I just don't know what else to do. After a clear winner is reached I'll do more polls or something to fill in details.
GEMS FOR BIDS
My first suggestion is that we assign a gem value to a single bid. Meaning an IC bid would OOC cost the player a certain amount of gems. For the purpose of this hypothetical we'll say 50 gems per bid. IC instead of having a char say something like "I bid 5 rabbits and a partridge in a pear tree" they would now just raise their paw and we as outside observers would pretend that the auctioneer acknowledged that bid. No actual post from the auctioneer would be needed for the bidding to continue (although auctioneers ARE welcome to step in should it be warranted IC). Each bid would add 50 gems to the total 'pot' so if you were the third person to bid you would be bidding 150 gems and if you won the auction as the sixth bidder you would pay 300 gems for that auction. The auction would expire 3 days after the last bid was placed and the auctioneer would close it out IC by declaring a winner.
Where would all the gems go? To the auctioneers! Mostly! I have no intention of ever, ever, ever doing this by myself again, ever. Ever. So I'm going to pay people to help me. I'm also toying around with the idea of paying participating packs for some sort of protection agreement, say, agreeing to first, start NO drama over anything that happens at the market (no vendettas, no freedom fights on behalf of slaves, to be 'muscle' and defend the auctioneers, etc) and second, to agree to raid any pack that does start shit over the market. I'm thinking one raid by each of the participating packs. In exchange Fireside will allow temporarily allied packs to join in all of the festivities as well as agree to release any captives they take issue with - as long as there's a good reason. "That one makes me sad" is not a good reason and will earn you a laugh but "that's my brother" will begrudgingly do the trick. Depending on the amount of gems collected for the whole event I may or may not set aside a certain amount for Fireside to keep, likely to buy accessories for pack members, but I'm not going to waste too much time thinking about that until after I know whether or not the 'gems for bids' idea is the winner. Rest assured the gem breakdown WILL be set in stone before bids are collected. You will know where your gems went.
Leaves a lot of questions, no? Like, do we make people declare how many bids they want to buy before any auctions begin or do we let people buy new bids throughout the whole market? What would participating packs have to raid for if they're sicced on someone? How much will auctioneers make? My answer to all of these questions right now is...I have no idea and I want to talk about it.
FAKEY FAKERSON BIDS
For this idea all potential bids definitely have to be declared before any auctions start since there's nothing to 'lose' by just declaring more and more stuff as the auctions go on. Each participating player will have to give me a list of items their characters are bringing to the market and I will approve or reject them based on realism. Once approved they are tallied somewhere and crossed off as they're used IC. I'll have to be given a list for each character and any bid sharing or item swapping will have to be approved OOC before it can be used IC - if it even ends up being allowed at all. For simplicity's sake I might not allow it. Like the 'gems for bids' idea the auction would expire after 3 days of no bids. Bids would be placed much like they were last year with bidders making a declaration like "2 rabbits and my prized iguana, Sheldon" back and forth until no more bids are taken.
While the bids themselves won't cost anything, I'll probably collect an entry fee for each character participating in order to cover paying the auctioneers. Again, I'm not auctioneering all by myself again. Ever. Also possibly the protection agreement doohickey if people like that idea.
The questions here are...what is considered reasonable? When deciding what bids are okay and what aren't do I need to look at who is a rogue and who is a pack wolf? Does the alpha have more at her disposal than a member? What happens if someone's bids are all tied up in a live auction and they want to bid in another one? How many rabbits is worth a single buffalo hide? Is a mink coat more valuable than set of bone knives? Do you see where I'm going with this?
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Anyway, vote in the poll and leave questions and comments down below. Please, if you pick 'other' give me an idea to work with because I just don't know what else to do. After a clear winner is reached I'll do more polls or something to fill in details.