Witch's Hut (Cairo II)
Bri
10-30-2020, 10:27 PM
THE FOUNTAIN
Deeper through the marshes you notice a faint glowing, and are inexplicably compelled to follow it. The trees and reeds open up to a pool of clean, clear water that seems out of place in the gross boggy swamp. Bathing within it are tadpoles, hatchling snakes, and other various baby animals.
(UNLOCKED) The vial in your sack glows brightly as you approach, and the cluster of critters turn to gape in awe. One juvenile monkey springs out from the fountain and before you have time to react, steals the vial from under your nose. He flees back to the water and unceremoniously upends the vial into the water, bringing a chorus of cheers from the animals who have made it their home.
You may stop for a moment and investigate, though you cannot stay long and must continue forward before the night grows too dark.
- Your thirst is calling to you. There are many other bodies of water to satiate it nearby, though something about the strange water is enticing. Do you take the chance to drink from the fountain?
- You would not be the first wolf to worry about ingesting something so odd and unnatural, though some part of you knows the water’s importance. Do you take a moment to soak in the fountain rather than drink from it?
- If you are exceptionally cautious you might decide against having anything to do with the unnatural pond. You may leave without any part of it touching you, if that is what you wish.
- SKILL LOCKED: You do not meet the requirements for this path.