New pack?
10-04-2013, 10:30 AM
I like the idea of bands, maybe with a controlled amount of members.
On the note of rouges-
We seem to have this notion that all of our rouges are in good health. Generally rouges don't do good on their own. I think we should have some kind of event that pushes our wolves into packs, but also, we should have maybe one or two slots per person for a constant rouge?
I think bands would be an interesting idea to explore. With just one wolf leading them, though not a whole ranking system. Maybe a limit of 5-6 wolves per band, so that, we can have constant challenges etc for band members? (Though at that point with so many challenges, you'd probably have to train more judges, so they wouldn't get over-whelmed) OR implement a dice rolls system for band challenges. IE if you roll two dice, with a computer generator, and get 6+ the challenger wins, and if the 6- the original alpha wins. (Something like that).
I also think that if we considered bands, we should have a post count rule. To prevent people from making a wolf just to have a band, but rather develop the band. Perhaps each wolf joining the band gives X number of gems to the band's leader? (A reasonable number, of course). To kind of keep the competition going?
Idek, that maybe making it way to complicated, but if we just bring in another pack to think that'll fix the problems it's only going to cause more.
I don't like the idea of forcing all rouges into packs. Uhm, personally, I'd be irked. IE- Creedance, c'mon, who in their right minds thinks he'd do well in a pack? Perhaps if he was leading it (and leading them all to hell) but, yeah, I'm all for making rouges more limited, but I would say negative to eliminating them. (in case anyone was thinking about that.)
Pack Challenges-
As to what Muse touched on, the two biggest packs here are never challenged for, perhaps we should encourage the challenges for ALL the packs, not just the small ones? Mouser also pointed out that it's because of the stability, which I also agree with, though personally, I think it would really shake some things up if they were challenged for. *shrugs* Glaciem went from the snow wolves, to a near brothel with one pimp. (No offense Isar <3)
But we also face this drama fit every time someone challenges for a pack so if we just bring in another, we're just going have that issue on yet another pack. So I think that maybe one thing that makes some hesitant to challenge, I mean, who wants to challenge only to get a hissy fit thrown if they win? (Idk how you would even solve that, other than telling peoples to STFU)
Summary-
I'm finding myself more on the negative end of just holding audits and votes for another pack. I think it'd be more fair if a member actually worked up to the 400-500 post requirement and their wolf developed. (YAY CHARACTER DEVELOPMENT)
We have a lot of people just make characters for slots, rather than developing their current ones, which causes activity issues. I think another pack, given like that would hurt Alacritis rather than benefit.
On the note of rouges-
We seem to have this notion that all of our rouges are in good health. Generally rouges don't do good on their own. I think we should have some kind of event that pushes our wolves into packs, but also, we should have maybe one or two slots per person for a constant rouge?
I think bands would be an interesting idea to explore. With just one wolf leading them, though not a whole ranking system. Maybe a limit of 5-6 wolves per band, so that, we can have constant challenges etc for band members? (Though at that point with so many challenges, you'd probably have to train more judges, so they wouldn't get over-whelmed) OR implement a dice rolls system for band challenges. IE if you roll two dice, with a computer generator, and get 6+ the challenger wins, and if the 6- the original alpha wins. (Something like that).
I also think that if we considered bands, we should have a post count rule. To prevent people from making a wolf just to have a band, but rather develop the band. Perhaps each wolf joining the band gives X number of gems to the band's leader? (A reasonable number, of course). To kind of keep the competition going?
Idek, that maybe making it way to complicated, but if we just bring in another pack to think that'll fix the problems it's only going to cause more.
I don't like the idea of forcing all rouges into packs. Uhm, personally, I'd be irked. IE- Creedance, c'mon, who in their right minds thinks he'd do well in a pack? Perhaps if he was leading it (and leading them all to hell) but, yeah, I'm all for making rouges more limited, but I would say negative to eliminating them. (in case anyone was thinking about that.)
Pack Challenges-
As to what Muse touched on, the two biggest packs here are never challenged for, perhaps we should encourage the challenges for ALL the packs, not just the small ones? Mouser also pointed out that it's because of the stability, which I also agree with, though personally, I think it would really shake some things up if they were challenged for. *shrugs* Glaciem went from the snow wolves, to a near brothel with one pimp. (No offense Isar <3)
But we also face this drama fit every time someone challenges for a pack so if we just bring in another, we're just going have that issue on yet another pack. So I think that maybe one thing that makes some hesitant to challenge, I mean, who wants to challenge only to get a hissy fit thrown if they win? (Idk how you would even solve that, other than telling peoples to STFU)
Summary-
I'm finding myself more on the negative end of just holding audits and votes for another pack. I think it'd be more fair if a member actually worked up to the 400-500 post requirement and their wolf developed. (YAY CHARACTER DEVELOPMENT)
We have a lot of people just make characters for slots, rather than developing their current ones, which causes activity issues. I think another pack, given like that would hurt Alacritis rather than benefit.