Britorias Pup Adoptions
The first litter!
09-08-2022, 03:35 AM
(This post was last modified: 09-30-2022, 10:52 PM by Dragon Mod. Edited 3 times in total.)
Out-of-Character Name: Dragon
Character's Name: Ansem Carpathius
Gender: M
Adult Height: 42-45"
Size: Large - Dire
Build: Medium
Alignment: True Neutral
Appearance: Design
Personality: A knight in dark-coated armor, Ansem is one who looks up to his dad and wishes to be the protector against all evil. From a young age, he quietly watches his father at work in all things. From the way he speaks to others, to the way he swings the sword. He wants to be like dad someday, protecting those that have nobody else to protect them, their knight in metaphorical shining armor. By default, Ansem is brave and adventurous, dutiful and disciplined, setting himself to a higher standard than others probably have for him, but that's simply because he aims to please those he looks up to and nothing but his best will do regardless of what others say. He works hard, often to the point that he can't stand anymore, pushing himself to the absolute limit and then trying to push further than that. His actions speak louder than his words, though that's mostly because he's better at showing and doing than he is at talking. He's quiet for the most part, not really outspoken but not the type to keep his head down, either. If necessary, he'd speak out against injustice, but preferably, he's more the vigilante type. Would he go out of his way to get revenge on someone that did him wrong? Who knows. He tends to think and stew on this alot, and suffice to say he's not even sure what course of action he would take until the very last moment. He's not really the impulsive type, but rather, the careful type. He's guarded with his emotions and struggles to fit in socially, but mostly on account that again, he sets himself to a higher standard than others.
At least one fault he has (and he will have a few) is his clumsiness. Sure he can probably be graceful on the battlefield, but outside of his carefully practiced fighting skills, he's as clumsy as a bull in a china shop. He fumbles alot, has the tendency to trip over his own paws, bites his tongue, and is bad with directions. He tends to get his antlers caught up in things (like drapes or vines, bushes, low hanging branches), and finds it difficult to overcome this fault of his. As such, he might potentially be a bit socially awkward (but not in a cringey way) and assumes that others might not like him as much because of his clumsiness. Outside of his, however, he can be articulate with his words when he wants to be, a dancer on the battlefield, and has a good and level head on his shoulders.
The male may also potentially lack impulse control sometimes, but with his mother's help is likely to learn patience and to control this part of him a bit better. After all, nobody is perfect, and everyone has flaws, and Ansem is no exception. He's not the type to burst into anger, no. It's more a slow burn type when it comes to that (depending on the situation of course). That aside, Ansem is a family man. As he grows older and (hopefully) had kids of his own, he's the type that would get on the ground to play with them and let them win their "battles." He is likely to adore children, and wants to have many in his future!
Honest, loving, loyal, observant, likes to joke when comfortable with someone, wears his heart on his sleeve... (more tba if accepted, I'm feeling muse for additional things :x
Planned Skills: Fighting x Intellect(?)
Mutations: Antlers, thicker fur (defensive), possible 3rd mutation (bear paws or mutation for his teeth/jaws maybe).
Possible Plots/Plans/Ideas: The idea of him looking up to dad and potentially trying to be the best knight he can be! But quietly. As in, he'll watch Artorias alot and will spend alot of time with him but probably not make it known out loud that he wants to be just like him. Trains in secret for fear that he'd be judged because of his clumsiness, or that others might think he's a try hard or some such. I also think it'd be fun and interesting with the impulse control thing, not set in stone 100% but I'd need to feel it out a bit ^^;