Discussion about Judging
03-10-2013, 01:55 PM
We can't guage fights by speed of characters, as there is no viable method of suggesting which wolf is faster, and to me, there is nothing more annoying that when two writers do this...
Wolf A began sprinting.
Wolf B chased wolf A, passing them a bit.
Wolf A sped up and passed wolf B.
Wolf B sped up and passed wolf A.
Wolf A sped up and passed wolf B.
Wolf B sped up and passed wolf A.
and it just keeps going.
IT KILLS ME.
Full dodges aren't gonna be based off of rounds, cuz I mean, that just kinda drowns me. xD i want it to be one use, or no uses, and I think you guys should, quite frankly, be mature enough to know if your character is gonna get hit, and not just act like they are perfect, a lot of you are.
Wolf A began sprinting.
Wolf B chased wolf A, passing them a bit.
Wolf A sped up and passed wolf B.
Wolf B sped up and passed wolf A.
Wolf A sped up and passed wolf B.
Wolf B sped up and passed wolf A.
and it just keeps going.
IT KILLS ME.
Full dodges aren't gonna be based off of rounds, cuz I mean, that just kinda drowns me. xD i want it to be one use, or no uses, and I think you guys should, quite frankly, be mature enough to know if your character is gonna get hit, and not just act like they are perfect, a lot of you are.