ardent

Burn. Burn them all.



The Judge

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04-12-2014, 09:37 AM

KANEYNA v adelaide for spar



Round 1
kaneyna:

9 for clarity- -1

10 for powerplaying- -0

3 for defenses- +3

7 for attack- +2, +3, +2

0 for injuries-First round

Round one kaneyna Total: 29/50


adelaide:

9 for clarity- -1

6 for powerplaying- -2, -2

5 for defenses- +5

5 for attack- +2, +1, +2

0 for injuries- First round

Round one adelaide Total: 25/50

Round 2

kaneyna:

8 for clarity- -1, -1

8 for powerplaying- -2

5 for defenses- +5

4 for attack- +2, +2

8 for injuries- -2

Round two kaneyna Total: 33/50


adelaide:

10 for clarity- -0

8 for powerplaying. -2

3 for defenses. +3

5 for attack. +2, +3

7 for injuries. -3

Round two adelaide Total: 33/50

Totals:


kanenya: 62/100

adelaide: 58/100



And the winner is...


kanenya! adelaide must give up by either submitting, fleeing, or passing out.

Damage:


kanenya- Bruising on left shoulder, 3 ooc days to heal


adelaide- Bruising on left side, 3 ooc days to heal. Puncture wounds on left leg, 3 ooc days to heal


Notes:



Tips for both writing, and some suggestions. (no points are deducted here)

For kanenya Defenses were weak, you need more complex attacks, and you cannot have your character dodge attacks UNLESS it is a realistic dodge. Work on that for next time ^.^

For adelaide
Same for you, defenses were weak, your attacks need to be complex, and your character cannot realistically dodge the attacks the way yours did. You cannot have your character jump away and walk away in the middle of a fight, these movements happen within seconds and there would be no time for your character to put that much distance between them, let alone walk away. Work on that for next time ^.^



c:- By [Aislyn]