ardent

Frella Babies! [Frith x Novella]



June


age
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78
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build
posts
32
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07-24-2014, 06:55 PM
you can't find what's passed


{so make that happiness last}





name herne destruction

design eight


appearance Herne will always be a bony, almost delicate seeming thing. His steps will be fleet and he will move quickly and easily, but there will be little muscle on his frame. Born the runt of his litter, he will remain almost unhealthily skinny through much of his life, and despite reaching an adult size of 32 inches, he will never be awe inspiring. At full growth, his limbs will be almost awkwardly long, allowing him to run more swiftly than some might expect. However, due to his lack of muscle mass, Herne will never be particularly strong, and he will not have much endurance either.


His coat will always be a little on the unique side - like his father, Herne will boast a dark chocate-y brown coat that dominates much of his body. A lighter tan marks the lower half of his face, along with Herne's neck and underbelly. Around his eyes are patch-like flame markings in an orange-y brown that can also be found in a small stripe above his nose.


The heterochromatic gaze that so many members of the Destruction family seem to posses can also be found in Herne. His left eye is a bold orange in coloration, while the right is an equally bright yellow. The orange hails straight from his father, while the yellow is claimed from his mother's family.


personality Herne will display from the start a rather quiet nature. He will be hesitant to speak up even around friends and family, and is by and large content to keep to the outside of any games or conversations that are being held around him. His words, when spoken, will have a lot of thought put into them - he will always be a thoughtful male; one who plans out what he will say and do. Nothing Herne does is impulsive, and he always considers the potential fallout of his decisions and words.


Overall, Herne will definitely be a mature wolf, displaying more wisdom than his years might seem to allow, especially as he sees more of the world and comes to comprehend more the struggles that other wolves have to endure to find their places in the world. He will do his best to be kind wherever possible, and this combined with his thoughtful tendencies will often cause Herne to be a good friend to those in need. Herne will go out of his way to help any and all wherever he can, regardless of their alignment or his personal opinions about them or anything of that sort, to be honest. To him, kindness is not kindness if it is limited only to certain wolves.


Distinctly laidback, it will be difficult to get Herne's back up. He will be accepting of all types and all lifestyles, even those that are vastly different from his family's. Though some might mistake his laid back nature for being lazy, this could not be farther from the truth. He's willing to do what he must do, and isn't one to shirk duties, but he simply doesn't get worked up over things that he cannot change.

alignment neutral good


plans He'll probably stick around his family as much as he can in life, which means Ludicael will be his home for a long while. I don't know if I want him to rise too high in the ranks - he'd probably be a decent Illustrator at the most, but I really just want him to hang out with his family and have fun and explore a lil but he'll definitely stay around Ludi a lot. If he ever leaves, expect a lot of visits on his part!


roleplay sample Herne had a fondness for getting 'lost.' He liked to get away from the den for a bit and explore what he could of Ludicael before he got too tired. He seemed to get tired more easily than his siblings did - maybe it was because he was that much smaller than them? Herne wasn't entirely sure why he was so much more tired than his siblings were all the time, but he had learned pretty quickly that getting upset didn't help. It didn't change the fact that Herne never properly got lost like his siblings because he couldn't walk far enough to, not without his legs starting to shake and heaviness pulling at his paws.


And if he couldn't change it, why bother getting upset by it? Herne had settled for exploring the areas near his den so well that he knew them like the back of his paw. And it helped save his mother some worry if he stuck closer to the den. It was a win-win situation, right? Herne wasn't upsetting his mother and he was learning about the world around him. He'd found plenty of interesting things right here, things that even his siblings hadn't found because they had been so intent on getting further away before their mother tracked them down and pulled them back into the den.


There was something to be said about sticking close to home, at any rate, and Herne didn't mind it in that moment. The little male had found himself curled up on top of a small rock, one that he had discovered not too long ago - it was the perfect size for the little scrap of fur that lay on top of it. The heat that the rock gave off Herne's underside and the sun warming his back kept him pleasantly warm, and he was half asleep. He was pleasantly warm and drowsy, and in these moments, he could almost imagine that it was better to be limited by his weak body than it was to be strong like his siblings.


It wouldn't be until much later that Herne would retreat from his warm spot and head back towards his den, returning once more to the glorious chaos of his family's small home. It was getting a little cramped, but Herne knew that soon the world would be larger still, and that eventually they would be moving out of the small space that his family currently called home. It would be a strange change, but Herne figured that there wasn't really a point to fighting it. Leaving the den seemed to happen to all wolves - after all, his mother didn't still live with her mother, did she? And neither did his father. Herne had to bite back a laugh at that image, and with that, the little male picked up his paws at a swifter pace, making his way back to his family. He missed them, after all.






those old happenings, things that are done[ herne destruction ]