ardent

I'm too perfect for you



The Judge

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09-17-2014, 11:19 AM

Deidre v Azalea for Practise



Round 1
Deidre:

8 for clarity- [-2] where abouts on the chest did she aim? The centre? top portion?

10 for powerplaying. None seen

10 for defenses. +1 for each seen

6 for attack. +3 for barge +3 for attempted bite

10 for injuries.First round

Round one Deidre Total: 44/50


Azalea:

8 for clarity- [-2] where on the skull did she aim to bite?

7 for powerplaying. [-3] to much movement. First rearing to try and wrap liegs around neck, then bite to skull and muzzle. Its highly unlikely two bite attacks would happen so quickly

10 for defenses. +1 for each seen

5 for attack. [+1] for trying to control opponent, [+2] for bite to skull [+2] for muzzle [points deducted for unrealism.]

10 for injuries.First round

Round one Azalea Total: 40/50

Round 2

Deidre:

8 for clarity- [-2] where abouts on the queens head did she try to hit.

7 for powerplaying. [-3] highly unlikely that she can lower herself down so much and then pounce forward, especially with azalea on her.

10 for defenses. [+1] for each seen

5 for attack. [+2] for attempted head butt [+3] for attempted bite

3 for injuries.[-2] for bruising to head due to head butt [-2] for bite to muzzle [-3] for bite to skull

Round two Deidre Total: 33/50


Azalea:

9 for clarity- mostly clear

0 for powerplaying. [-2] attempt needed when dragging fur backwards. [-2] attempt needed when trying to get out of dei's hold. [-2] attempt needed when saying she's facing at a 30 degree angle. [-2] attempt needed when throwing weight at opponent. [-2] attempt needed for left shoulder slam

5 for defenses. +1 for each seen

6 for attack. [+3] for attempted shove [+3] for attempted bite

4 for injuries. [-3] for bruising to head [-3] for bite

Round two Azalea Total: 24/50


Round 3
Deidre:

8 for clarity- [-2] lowering her eyes doesnt make sense.

2 for powerplaying. [-2] attempt needed when bouncing back. [-2] attempt needed to be on opponents left side of head. [-2] attempt needed when pulling azalea in. [-2] to much movement with attempted damage to azaleas neck.

2 for defenses. [+1] for each seen. Defenses must be stated in each post.

4 for attack. [+1] for trying to control opponent [+3] for attempted bite to neck

7 for injuries. [-3] to major bruising to chest

Round three Deidre Total: 23/50


Azalea:

8 for clarity- [-2] which leg did she try to grab, theres 2 on each side.

6 for powerplaying. [-2] attempt needed when stepping back. [-2] attempt needed in reaching upper elbow side.

1 for defenses. you must state defenses in each post.

3 for attack. +3 for attempt at elbow

6 for injuries. [-3] for wounds to neck [-1] for strain after shake.

Round three Azalea Total: 24/50


Totals:


Deidre: 100/150

azalea: 88/150



And the winner is...


Deidre! Azalea must give up by either submitting, fleeing, or passing out.

Damage:


- all would have healed


- all would have healed


Notes:



Tips for both writing, and some suggestions. (no points are deducted here)
Notes

For Deidre
good job! make sure to always include defences in each post and try using more complex attacks to gain points.

For Azalea
watch for powerplay and make sure to add atleast 7 defenses in each post.



- By [Luisiana]