Open discussion about some new site features.
01-14-2015, 01:04 AM
Okay, personally, just stating I do not like the idea of raids. Despite what was said on maintenance I still feel like those alphas who have less skill will get targeted for these as well. Because even if you practice like hell things like fighting take time to increase and not everyone can simply learn by reading the fights, as everyone has a different learning style. I know personally I can't learn like that, and I actually have to learn by writing my own posts and seeing the critiques on my own work to actually understand where I need to improve.
I guess I'm also edgy about the whole thing because it does seem to me that certain characters / users are picked on more than others too. It may not be meant to come off that way, but I am a paranoid git and don't want to see these raids happening to the point where more users quit Ala because they feel uncomfortable or targeted because other people want their characters to fight and win. I feel wary over the raids as well because they just seem like a new name for siege and I just do not see this going well based on my time that I've been on Ala. Drawn out things involving fighting end up having quite a few defaults because people either don't have time or muse. I think that implementing the raids will actually cripple activity on the site, especially when not all users like fighting.
Now I'm sure there is going to be a counter argument here;; If people don't like to fight don't make them fight! This is where my concern of packs getting targeted also comes in. If they know Bob, Sue, Larry, and Charlie make up the core of the pack with their wolves and Sue, Larry, and Charlie don't fight or are poor fighters I feel like this pack is going to get hit with tons of raids. Even with the period of waiting before and after I still feel very wary of this idea. It in some way seems like fighting is trying to be indirectly forced for users to participate and I don't like that.
Again, this is probably just paranoia talking here. My main concern is just the same as I stated in fight threads; even if you practice fighting it takes time to better yourself and not everyone is going to grow as fast as others. I still feel like this will be taken advantage of, regardless of setting.
I guess I'm also edgy about the whole thing because it does seem to me that certain characters / users are picked on more than others too. It may not be meant to come off that way, but I am a paranoid git and don't want to see these raids happening to the point where more users quit Ala because they feel uncomfortable or targeted because other people want their characters to fight and win. I feel wary over the raids as well because they just seem like a new name for siege and I just do not see this going well based on my time that I've been on Ala. Drawn out things involving fighting end up having quite a few defaults because people either don't have time or muse. I think that implementing the raids will actually cripple activity on the site, especially when not all users like fighting.
Now I'm sure there is going to be a counter argument here;; If people don't like to fight don't make them fight! This is where my concern of packs getting targeted also comes in. If they know Bob, Sue, Larry, and Charlie make up the core of the pack with their wolves and Sue, Larry, and Charlie don't fight or are poor fighters I feel like this pack is going to get hit with tons of raids. Even with the period of waiting before and after I still feel very wary of this idea. It in some way seems like fighting is trying to be indirectly forced for users to participate and I don't like that.
Again, this is probably just paranoia talking here. My main concern is just the same as I stated in fight threads; even if you practice fighting it takes time to better yourself and not everyone is going to grow as fast as others. I still feel like this will be taken advantage of, regardless of setting.