ardent

Open discussion about some new site features.



Roman


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01-14-2015, 12:08 PM (This post was last modified: 01-14-2015, 12:35 PM by Tealah.)
If there are no real consequences for raids like sieges... what's the point of them?

Maybe it's just me, but the raid idea just doesn't make a whole lot of sense. Like I've read this several times and I still can't find the point of the raids?

I like the points on healing and hunting, but honestly this raid stuff is not making any sense to me.

Raids are meant to have IC, rather than OOC, impetus. The pack is on the only lands where a certain herb grows - do you ask them nicely for some or do you raid them? You don't like a pack and want to show them this but don't want to go through the trouble of a siege - do you sit and growl at them from a distance or do you do a raid and steal a hunt in their territory? If you absolutely need an OOC reason consider them practice sieges. They are meant to give people a taste of a siege in a faster, less stressful, less insane setting.

In addition: we have considered additional, more tangible rewards for successfully raiding a pack - ie, increased fertility for a time for the raiders, possible increase of pack limit for packs, that sort of thing, maybe even gems though we prefer to keep the rewards as IC as possible, and can continue to consider these if they are of interest.