Random Events !?
02-25-2015, 02:49 PM
I agree with Maverick - I'd worry about no one acknowledging them and wasting a neat plot item... because some people won't put their character in harm's way if they have a choice. So I think either an incentive (whether it's extra gems or something else) would be a good idea if they weren't mandatory.
I've also seen this sort of system used to affect individuals, which was neat - they were optional so you didn't have to do them if you were tagged that week/month but if you did you'd get extra points or something. xD Do you think something like that could be implemented also, or would it be too much work? (It would affect a random wolf or set of wolves each week).
The idea of gibberish-speaking wolves reminds me of Katheryn Lasky's (or however her name's spelled) wolf series... (great series).
So here's an idea, not necessarily involving an NPC:
- an unusually large amount of rain causes a mudslide somewhere.
I've also seen this sort of system used to affect individuals, which was neat - they were optional so you didn't have to do them if you were tagged that week/month but if you did you'd get extra points or something. xD Do you think something like that could be implemented also, or would it be too much work? (It would affect a random wolf or set of wolves each week).
The idea of gibberish-speaking wolves reminds me of Katheryn Lasky's (or however her name's spelled) wolf series... (great series).
So here's an idea, not necessarily involving an NPC:
- an unusually large amount of rain causes a mudslide somewhere.
i am . t i t a n i u m .
Plot with Kuwindwa