-2 Did he stop before rising to his hind legs? Or is his full forward momentum involved in the attack?
Total: 8
10 for powerplaying.
- 0
Total: 10
10 for defenses.
listed in post
0 for attack.
+3 Rear to grab/wrench to side
+2 Grip attempt
Total: 5
10 for injuries.
First Round
Total: 10
Kyarst's round one total: 43/50
DAEGMAR: 10 for clarity:
-2 Was she affected at all by Kyarst’s momentum?
-2 How is she reaching her shoulder passed her neck? Is she curved? Is her neck scrunched?
Total: 6
10 for powerplaying.
- 0
Total: 10
10 for defenses.
listed in post
0 for attack.
+3 bite attempt to underbelly
+2 shoulder smash attempt
+1 toe slam
Total: 6
10 for injuries.
-2 moderate puncture wounds along back
Total: 8
Daegmar's round one total: 40/50
ROUND TWO
KYARST: 10 for clarity:
All Clear
Total: 10
10 for powerplaying.
- 0
Total: 10
6 for defenses.
listed in post
0 for attack.
+2 kick
+3 grip attempt along spine
Total: 5
10 for injuries.
-3 moderate belly bite
-1 minor knee bruise
Total: 6
Kyarst's round two total: 37/50
DAEGMAR: 10 for clarity:
-2 is she curled to allow her shoulder to meet the knee? Is her neck contorted to make the move?
Total: 8
10 for powerplaying.
- 0
Total: 10
10 for defenses.
listed in post
0 for attack.
+2 bite along belly
+2 shoulder throw
+2 overthrow attempt
Total: 6
10 for injuries.
- 2 minor shoulder kick/bruising
- 3 moderate belly grip
Total: 5
Daegmar's round two total: 39/50
ROUND THREE
KYARST: 10 for clarity:
-2 how does a low advantage point not help throw him off? How is just ebnding your back legs keeping him up?
Total: 8
10 for powerplaying.
- 0
Total: 10
7 for defenses.
listed in post
0 for attack.
+4 for grip/grind attempt
Total: 0
10 for injuries.
-4 for severe belly bite
-2 moderate bruising along knee
Total: 4
Kyarst's round three total: 33/50
DAEGMAR: 10 for clarity:
All clear!
Total: 10
10 for powerplaying.
-0
Total: 10
10 for defenses.
listed in post
0 for attack.
+4 genitallia snap
+2 shoulder smash
+1 toe slam
Total: 7
10 for injuries.
-2 moderate bruising along shoulder
-4 severe wounds along spine
Total: 4
Daegmar's round three total: 41/50
Kyarst: 113/150 Daegmar: 120/150
And the winner is...
DAEGMAR Kyarst must give up by either submitting, fleeing, or passing out.
Damage:
KYARST:
Severe wounds along belly – 2 OOC weeks to heal and needing healer treamtment
Moderate Genitalia hit – 2 OOC weeks to fully heal, suggested to refrain from *ahem* “activity” until healed
Minor Bruising to right knee – 3 OOC days to heal naturally
Minor right paw sprain – 3 OOC days to heal naturally
Minor left knee sprain – 4 OOC days to heal naturally
DAEGMAR
Severe lacerations along spine – 2 OOC weeks to fully heal and needing healer treatment
Slight lacerations along shoulder – 3 OOC days to heal naturally
Moderate bruising to right shoulder – 2 OOC days to heal naturally
Severe bruising to left shoulder – 4 OOC days to heal naturally
Notes:
Tips for writing and some suggestions. (no points are deducted here):
Wow this was a crazy fight! I am so sorry for taking so long. You both did amazing, and your characters sure took a beating! There isn’t much to say to both of you, so just know I had a lot of fun judging this spar!
For Andy: Great fight! Make sure you keep up on your defenses, you lost some real easy points there. A few more possible attacks per round would have helped too, but Kyarst was in a real…eh, bind, so it’s understandable that you didn’t. The only thing I really have to say, is be mindful of momentum. Especially in the first move, either using the momentum to aid the attack or stopping the momentum would have been a great mention!
For Lunar: Fantastic job as well! Great job on the defenses, there wasn’t once where you didn’t get the full points. Just watch for your clarity as well and wolf anatomy. I didn’t quite understand how her shoulders could reach knees while her neck was reaching for his belly. It seemed like quite the reach, especially since the shoulders are along the top of the wolves spine.