ardent

Sharpening my Blade



The Judge

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06-03-2015, 10:07 AM
SKADI vs AISLINN for SPAR


ROUND ONE

SKADI:
10/10 for clarity:

  • No issues found
8/10 for powerplaying.
  • “pacing back several steps in an attempt to lengthen the distance...Skadi turned once more” this is a lot of movement without much chance to respond before Skadi’s attacks -2
10/10 for defenses.
  • plenty of defenses - full points
8/10 for attack.
  • shoulder to upper trachea +3 (maim attempt)
  • bite to eyes +3 (maim attempt)
  • foot stomp +2
10 for injuries.
  • First round.

SKADI'S round one total: 46/50


AISLINN:
6/10 for clarity:

  • “successfully collided with her upper windpipe” what damage was taken? -1
  • “Aislinn pulled her head back before any contact could be made” In what manner did she move her head to avoid the attack completely? -1
  • “would next attempt to throw her opponent’s right side forcefully to the ground” how did she do this? Where did she move her paws in order to throw Skadi? What direction did she push? -2
1/10 for powerplaying.
  • “Aislinn’s body stood solid without disrupted balance” Skadi is considerably larger than Aislinn, it is unrealistic that she could take a full hit without any issue -1
  • “successfully collided with her upper windpipe” Aislinn shows no adverse effects from having such a severe injury throughout this post -1
  • “Because of this, Aislinn had gained a few more inches in height than her opponent” You assume that Aislinn is successful in her attempt -1
  • “her claws would sink into the flesh, dragging downward half an inch” you make a huge assumption here, first that her paws hit at all and secondly that she is able to do damage, and thirdly you assume an unrealistic amount of damage (a wolf’s blunt claws could not sink into flesh) -3
  • “her forepaws would next attempt to throw her opponent” you assume she is successful in her attempt to get her paws on Skadi’s head -1
  • far too much movement (three attacks with the same body part), you don’t allow your opponent time to respond -1
  • “legs bending to level her height with Skadi” you assume she is successful in her attempt to throw Skadi -1
2/10 for defenses.
  • “redistributed her weight” and “body braced for impact” were only defenses found in post
3/10 for attack.
  • forepaws shove to forehead +1
  • claws to forehead +0 (points removed for PP issues, ineffectiveness of attack)
  • attempt to throw opponent +0 (points removed for PP/clarity issues, ineffectiveness of attack - she does not have the leverage if her paws are on Skadi’s forehead to throw a larger opponent to the ground)
  • bite to Skadi’s cheek +2
10 for injuries.
  • First round.

AISLINN's round one total: 22/50


ROUND TWO


SKADI:
10/10 for clarity:

  • No major issues
9/10 for powerplaying.
  • it is a stretch to believe that at such close quarters Skadi could dislocate her opponent’s shoulder with just a straight hit -1
10/10 for defenses.
  • one point for each seen
5/10 for attack.
  • shoulder throw +3 (debilitating wound attempt)
  • bite to cheekbone +2
8/10 for injuries.
  • mild bruising on shoulder -1
  • minor welts on forehead -1
SKADI'S round two total: 42/50


AISLINN:
8/10 for clarity:
  • how is Aislinn twisting her body in order to move 90* from her previous position? is she pivoting, sidestepping, cartwheeling? -1
  • “her right leg will next tightly wrap around her opponent’s…” though you may think it is obvious which leg is being referred to, wolves have two right legs and you need to specify which she is using -1
3/10 for powerplaying.
  • “lifting her chin slightly upwards, her jaws lunge for Skadi’s neck” this must be attempted -1
  • “while this happens, Aislinn’s right forepaw will attempt… Her right leg will next attempt” she would be unable to do either of these attacks with her left shoulder dislocated -2
  • too much movement, you attack twice with the same body part so your opponent doesn’t have time to react to the first one -1
  • “her right leg will next tightly wrap around the center of her opponent’s…” this must be attempted -1
  • “attempting to twist and yank the leg outward… in the hopes of spraining or dislocating the shoulder” the attempted damage is extremely unrealistic given the relative weakness of a wolf’s forelegs, and the inability to get a grip on the limb using just forearm-to-forearm contact makes twisting the leg itself impossible in this situation -2
10/10 for defenses.
  • one point for every defense seen
3/10 for attack.
  • bite to the throat +2 (points removed for PP issues)
  • paw stomp +1
  • leg sweep +0 (points removed for multiple severe PP issues)
6/10 for injuries.
  • dislocated shoulder -4

AISLINN'S' round two total: 30/50

Totals:


SKADI: 88/100
AISLINN: 52/100


And the winner is...


SKADI! AISLINN must give up by either submitting, fleeing, or passing out.

Damage:
(healing times not given because it’s been ages so they’re healed already)

SKADI:
  • minor bruising on shoulder
  • welts
AISLINN:
  • crushed windpipe (very serious injury, healing may be difficult and might cause lasting damage)
  • dislocated shoulder (with immediate care should not cause lasting damage, but without immediate care it could cause serious damage to the joint and be much more difficult to treat)
Notes:


Tips for writing and some suggestions. (no points are deducted here):

For LAZULI: You’re doing well with clarity and PP, so the next step is to definitely work on your attack score. Though you are doing very well with maim attempts here you could have done more to attack in the second round than you did.

For MILLIE: You greatly improved in your second round. One thing you need to work on is being realistic with the way you portray damage. Even minor damage will affect wolves in some way but major damage like a dislocated shoulder would be debilitating and should be played out, not ignored when you do attacks. You need to work on layering your attacks as well - though you’re getting several attacks in, you’re losing points because you are doing multiple attacks with a single body part - losing PP points because you don’t give your opponent time to react in between - when it is better to layer your attacks using multiple body parts (example - a shoulder throw, a leg sweep, and a bite all use different parts of the body and can happen simultaneously). Keep in mind, also, that you must be realistic when you dodge damage completely (for example, remember that your opponent will have momentum on their side so simply ducking under an attack coming from above will not necessarily avoid it). And make sure you put everything important in the post itself, not the OOC notes! Judges do not read and cannot use information that is in the OOC notes, only the IC portion.

For both: everything else should be outlined in the judging itself.

- By Tealah