LILLIANNA, EVANGELINE AND INTEGRA vs AMACHI, ENIGMA AND TAKIRA for SPAR
ROUND ONE
AMACHI
CLARITY |
- 2 “went barreling toward Lillianna’s left side” Are they at a T, perpendicular, parallel?
- 2 “Lillie’s left paw to add to the push” are you attempting to push her? Trip her? Pull her into the push?
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Total: 6 |
POWERPLAY |
- 2 “into the attack to dislocate the shoulder” attempt.
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Total: 8 |
DEFENSES |
+ 1 (eyes) + 1 (ears) + 1 (lips) + 1 (knees) + 1 (toes) + 1 (hackles) + 1 (scruff) + 1 (tail)
|
Total: 8 |
ATTACK |
+ 2 shoulder hit
+ 3 bite attempt
+ 1 grip
+ 1 leg grab
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Total: 7 |
INJURIES |
- Round 1
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Total: 10 |
Total for Round One: 39 / 50
VANA
CLARITY |
- 2 “sought to charge forward in a series of bounds” are you coming straight at the hip? Parallel?
|
Total: 8 |
DEFENSES |
+ 1 (head) + 1 (tail) + 1 (shoulders) + 1 (chin) + 1 (stance) + 1 (knees) + 1 (toes) + 1 (claws) + 1 (eyes) + 1 (ears)
|
Total: 10 |
ATTACK |
+ 2 shoulder to sbdomen
+ 1 leg grab
+ 3 bite to back of hips
+ 1 grip
+ 1 severity
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Total: 8 |
INJURIES |
- Round 1
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Total: 10 |
Total for Round One: 46/50
ENIGMA
CLARITY |
- 2 “streaking towards her” what side are you on? Are you going around everyone else?
- 2 “sought to close the distance between him and his enemy” are you at an angle, are you facing her side? How much distance?
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Total: 6 |
DEFENSES |
+ 1 (hackles) + 1 (tail) + 1 (head) + 1 (chin) + 1 (ears) + 1 (eyes) + 1 (toes) + 1 (claws) + 1 (knees) + 1 (shoulders)
|
Total: 10 |
ATTACK |
+ 2 shoulder throw
+ 3 bite to leg
+ 1 maim attempt
+ 1 trip attempt
|
Total: 7 |
INJURIES |
- Round 1
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Total: 10 |
Total for Round One: 43 / 50
TAKIRA
CLARITY |
- 3 “using her left shoulder to help strange coated female” ...what? Are you trying to throw your shoulder at Lillie? If so /where/. If it is an attack it MUST be attempted.
- 2 “trying to tear a large chunk” are you aiming to grab and rip your head away. Are you going for a grip attempt?
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Total: 5 |
POWERPLAY |
- 2 “and swiped at her opponents front right leg” attempt!
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Total: 8 |
DEFENSES |
+ 1 (head) + 1 (ears) + 1 (teeth) + 1 (tail) + 1 (knees)
|
Total: 5 |
ATTACK |
+ 3 bite to scruff
+ 1 paw swipe
|
Total: 4 |
INJURIES |
- First round!
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Total: 10 |
Total for Round One: 32 / 50
INTEGRA
DEFENSES |
+ 1 (skull) + 1 (tail) + 1 (chin) + 1 (shoulders) + 1 (legs) + 1 (toes) + 1 (claws) + 1 (toes) + 1 (eyes) + 1 (ears)
|
Total: 10 |
ATTACK |
+ 3 bite to uh….area
+ 1 maim attempt
+ 1 severity.
+ 2 shoulder to knee
|
Total: 7 |
INJURIES |
- Round 1
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Total: 10 |
Total for Round One: 47 / 50
LILLIANNA
CLARITY |
- 2 “would backpeddle, backing away from the oncoming wolves” Enigma is right behind you. If Takira is already there so would Enigma. Where exactly are you finding the room for this?
|
Total: 8 |
POWERPLAY |
- 5 for Dodge of Wow. - Over/unrealistic dodging - They didn’t attack at the exact same time. Amachi attacked then Takira ran over to attack. How in the world would backing up make it so you missed BOTH and all attacks. Unrealistic, completely.
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Total: 5 |
DEFENSES |
+ 1 (eyes) + 1 (hackles) + 1 (ears) + 1 (legs) + 1 (knees) + 1 (toes) + 1 (claws) + 1 (shoulders) + 1 (chin) + 1 (lips)
|
Total: 10 |
ATTACK |
+ 2 shoulder slam
+ 1 paw slam
+ 3 bite to throat
+ 1 grip
+ 1 severity
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Total: 8 |
INJURIES |
- First round!
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Total: 10 |
Total for Round One: 41 / 50
ROUND TWO
AMACHI
CLARITY |
- Defaulted
|
Total: 0 |
POWERPLAY |
- Defaulted
|
Total: 0 |
DEFENSES |
+ Defaulted
|
Total: 0 |
ATTACK |
+ Defaulted
|
Total: 0 |
INJURIES |
- Defaulted
|
Total: 0 |
Total for Round Two: 0 / 50
VANA
DEFENSES |
+ 1 (feet) + 1 (weight) + 1 (knees) + 1 (toes) + 1 (nails) + 1 (tail) + 1 (head) + 1 (hackles) + 1 (ears) + 1 (eyes)
|
Total: 10 |
ATTACK |
+ 2 kick to enigma’s right elbow
+ 3 bite to Amachi’s achilles tendon
+ 1 maim attempt
+ 1 grip
+ 2 shoulder to “ahm” parts
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Total: 9 |
INJURIES |
- 2 moderate lacerations to right knee/hock
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Total: 8 |
Total for Round Two: 47 / 50
ENIGMA
CLARITY |
- 2 “he would begin to pivot” on what? His hind legs or his forelegs?
- 2 “land on the lower end of his rump” Where exactly? Severity?
- 2 “now aligned like a T” Her face was JUSt at your butt. You didn’t make a single mention of swinging, spinning, piroetting. How exactly is this anywhere near possible?
- 1 Somehow you managed to sqquuueeeze between Vana and Lillie to get to Integra’s right side, hey? Somehow...
|
Total: 3 |
POWERPLAY |
- 2 Assumed damage - you countered a bite to Vana’s foot and then swung around to do all your attacks on Integra. By doing this you’re assuming your attack is successful and gives Vana NO time to react or retaliate.
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Total: 8 |
DEFENSES |
+ 1 (hackles) + 1 (ears) + 1 (eyes) + 1 (knees) + 1 (lips) + 1 (tail) + 1 (weight) + 1 (toes) + 1 (claws) + 1 (chin)
|
Total: 10 |
ATTACK |
+ 2 counter bite to foot
+ 2 shoulder to elbow
+ 1 stomp attempt
+ 3 bite to throat
+ 1 grip
+ 1 severity
|
Total: 10 |
INJURIES |
- 3 severe bruise to thigh
- 2 moderate lacerations to rump
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Total: 5 |
Total for Round Two: 36 / 50
TAKIRA
CLARITY |
- 2 “Takira shifted slightly” How? Did you shuffle your paws, step to the left. “magic” your way to narnia? What?
- 2 “Moderate hit” What? Did you bruise? How much?
- 2 “Teeth sank just into skin” What’s the severity? By not listing it you give your opponent or myself the power to do so.
- 2 “And lifted herself” How? Are you on your tippitoes? Are….what?
- 2 “Helping press the female down” You said you were just looking to grip. Are you attempting to pull down as well?
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Total: 0 |
POWERPLAY |
- 2 “ Gripping the skin and muscle” You must attempt this as well. Try to grip is so much better.
|
Total: 8 |
DEFENSES |
+ 1 (tail) + 1 (hackles) + 1 (ears) + 1 (teeth) + 1 (claws) + 1 (weight) + 1 (head) + 1 (knees)
|
Total: 8 |
ATTACK |
+ 2 push down
+ 3 bite to scruff
+ 1 grip
|
Total: 6 |
INJURIES |
- 2 moderate bruise to left shoulder
- 3 severe lacerations to left of neck
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Total: 5 |
Total for Round Two: 27 / 50
INTEGRA
DEFENSES |
+ 1 (tail) + 1 (chin) + 1 (shoulders) + 1 (hackles) + 1 (knees) + 1 (legs) + 1 (toes) + 1 (claws) + 1 (eyes) + 1 (ears)
|
Total: 10 |
ATTACK |
+ 3 bite to face
+ 1 grip
+ 1 severity
+ 2 shoulder throw
+ 1 paw stomp
|
Total: 8 |
INJURIES |
- 1 mild bruise to both shoulders
|
Total: 9 |
Total for Round Two: 48 / 50
LILLIANNA
CLARITY |
- 2 “At a 45 degree angle” How does sidestepping put you at an angle? Did you move more than that? How?
|
Total: 8 |
DEFENSES |
+ 1 (ears) + 1 (eyes) + 1 (tail) + 1 (legs) + 1 (knees) + 1 (paws) + 1 (claws) + 1 (shoulders) + 1 (hackles) + 1 (chin)
|
Total: 10 |
ATTACK |
+ 3 bite to middle of shoulder
+ 1 trip attempt
+ 2 shoulder slam
|
Total: 6 |
INJURIES |
- 2 moderate gashes along shoulder
|
Total: 8 |
Total for Round Two: 42 / 50
Totals:
TEAM IMPERAVEN |
VANA: 46 + 47 = 93 / 100
INTEGRA: 47 + 47 = 94 / 100
LILLIE: 41 + 42 = 83 / 100
TOTAL: 270 / 3 = 90
|
TEAM HELLSTROM |
AMACHI: 39 + 0 = 39 / 100
ENIGMA: 43 + 36 = 79 / 100
TAKIRA: 32 + 27 = 59 / 100
TOTAL: 177 / 3 = 59
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And the winner is...
TEAM IMPERAVEN |
TEAM HELLSTROM loses. Due to Integra having the highest score on her team, her maim is successful. Engima, you are castrated, and officially knocked from the seige. Amachi is also out due to her defaulting. Everyone else, you may find another spar.
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Damage:
VANA |
- moderate lacerations to right knee/hock - 2 OOC weeks
|
ENIGMA |
- Severe bruise to thigh - 1.5 OOC weeks
- Moderate lacerations to rump - 2 OOC weeks
|
TAKIRA |
- Moderate bruise to left shoulder - 1 OOC week
- Severe lacerations to left neck - 3 OOC weeks, requires a healer, will scar
|
INTEGRA |
- Mild bruising to both shoulders - 4 OOC days
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LILLANNA |
- moderate lacerations to right shoulder - 2 OOC weeks
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Notes:
Tips for writing and some suggestions. (no points are deducted here):
EVERYONE | Just so it’s out there, you must ATTEMPT your maim during the fight for it to be valid. Takira and Lillianna, if they were to win, wouldn’t have been able to maim cause they didn’t attempt it once. So attempt your maims, guys, even if it’s in round 1.
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RIVS | ER, since you defaulted I don’t have much to say...
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TEAPOT | MAN Vana is vicious. You were so close. Good job on reacting to multiple participants.
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DRAGON | Work on your clarity, outlining how your moving not just that you moved. Be wary of others around you and not just your opponent. This is a whole massive melee, it’s not just you and Integra, so be wary of others placements and how that will affect you. Be sure to outline severity as well as where the attack actually lands.
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LUNS | Not much to say that I haven’t said before~~
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TASKE | WOAH lady, I know it might be in Takira’s character but the level of sarcasm in that first paragraph of round 2 was a little much. Yes I get it that some things happen in spars that are dreadfully unfair, but it isn’t your job to point it out so...clearly. Just roll with these things, and you’ll get brownie points from the judges :) Work on your clarity, detailing WHERE you’re attacking, moving and how. Clarity is key in these spars, let me tell you. Also, make sure you attempt every type attack you make, even if it’s clenching your jaw.
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KEA | You’re doing better, good job on reacting to this whole...wow episode. Be VERY wary of magic dodges. Even without Taske pointing it out so...clearly, I would have noticed that dodge of Wow. Take damage. Damage is better than missing out on clarity and PP. Trust me. Creative dodging is fine, but shuffling back to avoid two opponents is not. Work a little more on your clarity, and keep up the good work.
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- By [Arin]