[Event] cause this is thriller, thriller night
10-17-2023, 09:20 PM
The night had crept in like it should, but Bae was out, companions left at home. He stepped into the cathedral and moved with purpose. Something told him he should do this. He passed Gav's grave and with ears pressed inhaled the cold night air. The man was ready for what tonight brought him, or so he believed. The cathedral loomed above as he moved into its folds. He was filled with an excitement and anticipation. He had become quite the warrior now and was sure about his path. His eyes settled upon the sights before him as he came to a halt. Eyeing the area for any oddities. Bae-Syl is ready for adventure Walk, "talk", Think |
As his best friend and personal medic, Lucette is allowed to enter Bae-Syl's threads as she sees fit. That being said Bae-Syl is her self appointed protector and might enter threads with her in them to ensure her safety.
10-19-2023, 08:50 AM
Three wolfish borzoi stand before you, shifting with anticipation. Their glowing green eyes flitter and dance with an ethereal excitement. To your left, a pale and excitable wolf beckons, their tail wagging fervently behind them. In the center, a mournful wolf who's coat is such a pure slate, it seems as if she's tinged blue. To your right stands a dark abrasive looking wolf who's eyes are barely visible under his furrowed brow as he impatiently awaits your decision. In fact, it seems they are all waiting for you to make a choice between the three.
Who do you choose?
Easy Route: The Gleeful Guide
This route poses minimal risk, but also lesser rewards.Risks: Scarring, small loss of gems/skill points
Medium Route: The Sorrowful Guide
This route poses some risk and moderate rewards.Risks: Scarring, cosmetic disfigurement, temporary disabilities, moderate loss of gems/skill points
Hard Route: The Irascible Guide
This route poses the most risk and greater rewards.Risks: Scarring, cosmetic disfigurement, permanent disabilities, higher loss of gems/skill points
10-28-2023, 06:45 AM
He came to a halt as three creatures stood before him. Each looked different in one way or the other and were beckoning he follow them. he could follow any of them but one seemed to be more his speed. he liked the abrasive one the most, they seemed to share his need to get this done attitude he was recently adopting. he didn't have a lot to lose so he might as well go with this one right?
He moved forward and dipped his head to the male among them. He would go with this one.
Bae-Syl choses the Hard route
He moved forward and dipped his head to the male among them. He would go with this one.
Bae-Syl choses the Hard route
As his best friend and personal medic, Lucette is allowed to enter Bae-Syl's threads as she sees fit. That being said Bae-Syl is her self appointed protector and might enter threads with her in them to ensure her safety.
10-28-2023, 04:41 PM
The grumpy wolf's brow relaxes just slightly when you choose him. He seems to give you a moment to reconsider. After a moment, the tough looking wolf grunts in approval and turns to lead.
As you follow, a thick smoke rolls in and masks sight and smell. Through watery eyes, you are barely able to follow the guide, but eventually the smoke begins to clear and you are hit with the strong smell of Sulphur. You take a step forward and the guide pulls you back slightly. Blinking the rest of the tears out of your eyes, you realize you're on the edge of a steep chasm- a chasm filled with bubbling lava. One wrong move and it's over.
The guide motions to a wobbly wooden bridge that connects down into a cave on the other side of the canyon.
As you follow, a thick smoke rolls in and masks sight and smell. Through watery eyes, you are barely able to follow the guide, but eventually the smoke begins to clear and you are hit with the strong smell of Sulphur. You take a step forward and the guide pulls you back slightly. Blinking the rest of the tears out of your eyes, you realize you're on the edge of a steep chasm- a chasm filled with bubbling lava. One wrong move and it's over.
The guide motions to a wobbly wooden bridge that connects down into a cave on the other side of the canyon.
What do you do?
Strength: Dash across before the bridge can collapse.
If you're fast, the bridge won't have a chance to collapse! Charisma: Make the guide go first.
This was his idea, so make him go first. Dexterity: Balance lightly between the planks evenly as you go.
Most of the planks seem stable enough. If you balance evenly, surely none of them will break. Wisdom: Evaluate the safest planks to walk on.
If you take your time, you can pick out the safest planks.Leave.
Leave and exit the event.11-02-2023, 05:41 PM
He had no reason to reconsider his companion tonight, even when he was given the chance. And thus he followed the male. almost spilling into the chasm, if it weren't for the grab of the guide as he did so.
The chasm was deep, lava filled and he took note of that. One wrong move and he would be burnt to a crisp. Lucy would be pissed if that was how he died. He took a moment to observe his surroundings though. It seemed he needed to try to get across the chasm, the bridge seemed to be the option but Bae was smarter than he looked. He approached the bridge and took his time to evaluate it wisely before he decided to move any further. he wasn't going to take any chances.
Bae-Syl chooses Wisdom
The chasm was deep, lava filled and he took note of that. One wrong move and he would be burnt to a crisp. Lucy would be pissed if that was how he died. He took a moment to observe his surroundings though. It seemed he needed to try to get across the chasm, the bridge seemed to be the option but Bae was smarter than he looked. He approached the bridge and took his time to evaluate it wisely before he decided to move any further. he wasn't going to take any chances.
Bae-Syl chooses Wisdom
As his best friend and personal medic, Lucette is allowed to enter Bae-Syl's threads as she sees fit. That being said Bae-Syl is her self appointed protector and might enter threads with her in them to ensure her safety.
11-05-2023, 06:54 PM
You observe the planks one by one. Some are well worn, some are charred. You do your best to pick the most solid looking ones, but some are not to obvious. You choose one, but it cracks and splinters under your weight, sending your body tumbling into the weakened structure. The guide is fast behind you, scruffing you and shoving you down the bridge one step at a time. At the end, he releases you and ushers you quickly into the cave with an eyeroll.
In the struggle, you scrape your left hip. It bleeds a little, but will heal just fine.
Inside the cave, warm lava lights the way. Small pools bubble and small streams flow from tiny cracks in the walls. Several boulders act as stepping stones across larger gaps, and small wooden bridges span other areas. Around the walls of the room, a thin edge navigates above any threat of lava. It is clear you need to get to the end of this room if you wish to continue your journey.
In the struggle, you scrape your left hip. It bleeds a little, but will heal just fine.
Inside the cave, warm lava lights the way. Small pools bubble and small streams flow from tiny cracks in the walls. Several boulders act as stepping stones across larger gaps, and small wooden bridges span other areas. Around the walls of the room, a thin edge navigates above any threat of lava. It is clear you need to get to the end of this room if you wish to continue your journey.
What do you do?
Strength: Take the stepping stones.
The stepping stones look sturdy and all you have to do is jump a little. Charisma: Ask the guide to lead the way.
The guide should know the way through the pass. Dexterity: Take the thin edge.
Creeping on the thin edge keeps you above and away from danger. Wisdom: Take the bridges.
The bridges are obviously there for a reason, so use them.Leave.
Leave and exit the event.11-11-2023, 10:33 AM
Great another lava filled place. Did this "guide" know how to take him anywhere but places with lava. His hip was scraped up now too but at least it wasn't deep, plus Luce could just heal him afterwards he was pretty sure. that was unless he fell in the lava and died, that would look great now wouldn't it. He took in the room and was careful to try to decide the path here. he could jump the stones, take a chance on burning alive. He could take that ledge up there but if he fell well, that could be devastating. then there was the wooden bridge, though the last one hadn't held up so well. but then again if the guide wanted him dead he could of just let him fall from the last bridge. so with a sigh he looked at the guide and then made his way for the bridge, it would probably be safest.
*Bae-Syl chooses wisdom*
*Bae-Syl chooses wisdom*
As his best friend and personal medic, Lucette is allowed to enter Bae-Syl's threads as she sees fit. That being said Bae-Syl is her self appointed protector and might enter threads with her in them to ensure her safety.
11-14-2023, 03:54 PM
You decide to use the bridges. They seem to have stood the test of time, being singed here and there. They're easy to cross, and you progress steadily until one snaps out from under you. You scramble at the surface just enough to save yourself from falling in with a little help of the guide. The lava sputters, splashing you across your right ribs. The lava singes through your fur, leaving a deep burn about the size of a wolf's paw (5in x 4in). Ouch! that's gonna leave a scar.
Across the lava room stands a flat piece of smooth stone, so level and flat, it is as if thousands of paws had worn it over time. It looks cool to the touch and vaguely important. Surrounding it is a mote of lava, separated only by sharp stalagmites that impale it to point towards the open ceiling. There is no discernible path across. You know you must get there one way or another, but you're not sure you'll be able to go back the same way you came if you cross.
Across the lava room stands a flat piece of smooth stone, so level and flat, it is as if thousands of paws had worn it over time. It looks cool to the touch and vaguely important. Surrounding it is a mote of lava, separated only by sharp stalagmites that impale it to point towards the open ceiling. There is no discernible path across. You know you must get there one way or another, but you're not sure you'll be able to go back the same way you came if you cross.
What do you do?
Strength: Jump over the gap.
If you push off real hard, you can close the gap... probably. Charisma: Ask the guide to help.
Maybe just this once...? He's got to know something! Dexterity: Use the stalagmites as stepping stones.
If you're careful, some of the tips of the stalagmites look wide enough to balance on. Wisdom: Build a bridge with the materials from the other room.
It'll take a while, but it should work...LAST CHANCE TO LEAVE.
If you proceed further, you will not be able to leave. Abandoned threads may result in failed rolls.Risks: Scarring, cosmetic disfigurement, permanent disabilities, higher loss of gems/skill points
11-21-2023, 11:07 AM
coming across the room Bae had ended up burned, but maybe the end would be worth it. Lucette was going to freak when she saw the burn this endeavor had left him with. He came upon the next part of the guide's challenge. A room filled with stalagmites. There was no way across he could visually see but he had his stubborn ass set on going as far as he could. The guide likely would be no help but maybe he could balance on some of the stalagmites. He looked at the guide then gave a shrug and moved closer to the gap before starting to push off the space before the gap, aiming to get across on the stalagmites. This was going to be tricky but he could do it.
Bae-Syl chooses Dexterity
Bae-Syl chooses Dexterity
As his best friend and personal medic, Lucette is allowed to enter Bae-Syl's threads as she sees fit. That being said Bae-Syl is her self appointed protector and might enter threads with her in them to ensure her safety.
11-29-2023, 06:31 PM
You decide to use the stalagmites as stepping stones. At first it seems like a solid plan as you begin to make your way across, but then suddenly the one you're standing on begins to crack and splinter, giving out completely beneath your paws.
Somehow you manage to scramble almost all the way across, but as you make the final leap to the edge of solid ground you feel yourself begin to fall...
All you remember is the hot blazing heat and then... cool darkness. You awake outside of the chasm on a smooth, flat rock.
A familiar form kneels beside you, tending your wounds. It takes several blurry moments to realize this is not your guide, but a cluster of fireflies in a cloak the same color as your guide's fur. Your injuries are blindingly painful, but you will live; you can tell somehow by the way the fireflies buzz around you. One in particular will stand out, a deep, ugly wound that lies across your underbelly, where the flesh is torn and hanging loose. It will definitely leave an impressive scar (about 6 inches long). You feel less knowledgeable at having gone on that adventure as well, losing 74 fighting skill points.
You realize loosely how little sense that makes and you wonder if this is real, but a warm force closes your eyes and bids you to think of home, of safety. When you awake next, you are in a safe place, one which you might have imagined.
Somehow you manage to scramble almost all the way across, but as you make the final leap to the edge of solid ground you feel yourself begin to fall...
All you remember is the hot blazing heat and then... cool darkness. You awake outside of the chasm on a smooth, flat rock.
A familiar form kneels beside you, tending your wounds. It takes several blurry moments to realize this is not your guide, but a cluster of fireflies in a cloak the same color as your guide's fur. Your injuries are blindingly painful, but you will live; you can tell somehow by the way the fireflies buzz around you. One in particular will stand out, a deep, ugly wound that lies across your underbelly, where the flesh is torn and hanging loose. It will definitely leave an impressive scar (about 6 inches long). You feel less knowledgeable at having gone on that adventure as well, losing 74 fighting skill points.
You realize loosely how little sense that makes and you wonder if this is real, but a warm force closes your eyes and bids you to think of home, of safety. When you awake next, you are in a safe place, one which you might have imagined.
03-18-2024, 12:05 PM
Three wolfish borzoi bow their heads in appreciation. Thank you for playing the Halloween 2023 event! All is calm as you look out, but there's no telling what's on the horizon... or perhaps even under it...
Look forward to peeks into the event, hiccups, and maybe some hints into the next adventure!
Look forward to peeks into the event, hiccups, and maybe some hints into the next adventure!
You Gained This Along the Way...
- What things?
You Lost These Along the Way...
- Minor Injury - Left Hip
- Medium scar - right ribs
- Major injury - underbelly
- -74 Fighting Skill points
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1. | [Event] cause this is thriller, thriller night | Grapevine Cathedral | 09:20 PM, 10-17-2023 | 04:34 AM, 05-01-2024 |