The Star-Crossed Lover’s Litter
Ely x Scald Babies
Scald & Elysia
The basics
Ely is a member of The Syndicate while Scald is a member of Raiders Hallow. These babies will be raised in The Syndicate by their mother alongside their cousins. Scald and Ely are “Star-Crossed Lovers” meaning neither are willing to leave their home to join the other in theirs. They will likely always be a split home. While Ely will often bring the babies to visit with Scald and his family, Scald will not officially be claiming his children for a while IC (or at all..)
Activity
- We understand that these pup may not be your primary character, however I would like to request that they are Semi Active with at least 6 posts a month (unless IRL things prohibit this, just poke Me and let me know) as a sibling and mother I can help maintain this request!
- If you fall inactive with them for more than 2 months (without letting us know) we will reclaim them if applicable.
- Ely will push for her child to be productive in their stats. She will help them gain them if she can, as such I’d prefer they follow the syndicate double master plot rule (seen below in the pack plots) but accept that for some it may not happen that way due to muse and irl things.
- The Syndicate has rules regarding slacking off that Ely will firmly follow for her children and will dish out IC consequences as needed.
- Once your pup has Reached Two years of age and has 150 posts or has reached 200 Posts before they are Two, they are fully yours. If at that point you take the character off site, I request that you keep their history and lineage true to Their time on Ardent.
Names
As Ely will be the Primary Parent of this Litter she will be the parent giving the children their names. She will follow two themes for naming them.
- Theme 1: Celestial / Astrology Names; As Scald and his family often Remind her of the night sky and the Aurora Borealis She will be inclined to pick names that remind her of that.
- Theme 2: “Saxe Energy” Names: Due to
her upbringing she will also be Partial to names that sound Strong, Threatening and even Alluring. Included Below is a list of names Ely would consider Strong Names for a Saxe. These names are free to be used as are any names similar in nature.
pandemonium
Maelstrom
Anarchy
Anthrax
Endora
Ely fully believes in Middle names, so each child should have a first and middle name. If a Child receives a Name from the first theme then their middle name should be oriented towards the second theme and Vice Versa.
As for Surnames, this litter will be born with the Saxe last name. They will carry the Saxe surname until / if Scald claims them IC, at which point the children will hyphenate their last names becoming Fallen-Saxe.
Direct Relations:
Mother: Elysia
Father: Scald
Paternal Grandfather: Gilgamesh
Paternal Grandmother: Modesty
Maternal Grandparents: Raina x Azriel
Extended Relations:
Extended Maternal: Nemesis “Mesis”, Ezekiel, Sephrian, Rhazien, Kaino, Yarrabelle, Cifarelli , Isacriot, Caedes
Extended Paternal: Rexx, Flurry, Deluge, Calliope, Kenway, Wake, Tarnish, Siduri, Navis, Nimbus, Pontifex, Patience, Faith, ETC.
PreClaimed Siblings:
Alignments:
Elysia is Chaotic Evil, Scald is Chaotic Neutral. The Children Should be oriented towards those Two Alignments but are more than free to be an Oddity amongst their family and pick a different Alignment.
Mutations:
Ely has no Mutations, Scald has a Minor Mutation: Spine Quills. Scald’s Parents (Gilgamesh and Modesty) also carry Mutations. Thus this litter Can carry Mutations or be Mutation Naked.
Sizes & Builds:
Elysia is Medium Sized, 34”, and Balanced in Build.
Scald is Extra Large Sized, 42” and Light in Build.
The pups should be kept within these bounds, Medium to Extra Large, Dire is okay if you wish. And Preferably builds should match their parents but heavy is an accepted outlier.
Values:
- Elysia values her family above all else. This will be something she will wish to instill in her children at all costs.
- Elysia believes that weakness is a disgrace and will not tolerate it.
- Elysia as the primary parent will be raising these children to be useful to the Syndicate by any means, not all will be forced to be fighters but they will all be trained to fight.
- Elysia had no real representation of maternal love growing. As such she will not be super “affectionate” in the normal sense. But she will love all her children in her own way.
Plots:
- Kidnap plots are a yellow flag for Ely, this would need to be discussed with Bunni and I first, as the families would certainly rip Ardent Apart to get the babe back.
- These pups are not to be taken and killed off by any means, if you no longer wish to play them just DM bunni or myself and we will happily take them back so they may live another day.
- They must follow all the Syndicate Pack Rules!
- The pups will be raised in a mature themed family / pack. Where sensitive topics / triggers may be brought up, please keep that in mind before adopting any.
- The pups may leave pack lands but only if Escorted by Ely, Another Adult Syndicate member, or Scald, and Modesty.
- The pups may be mouthy but must not create any conflicts with another pack unless you have discussed this plot with Aislyn beforehand.
- As they will be raised in the Syndicate, they will be raised in close Proximity to the Absinth x Aresenn and the Sephrian x Aurelia litters.
- Both parents will have the right to crash threads if we feel the child is in direct threat of serious injury or death, Ely more likely than Scald. And depending on the situation the child may receive IC Consequences.
Pack Based Plots
- Khalif tiered training - From the moment pups are born, they are shaped into bloodthirsty warriors. It is a parent's responsibility to train their pups through tiered predator fights- meaning, they will present a predator for their child to fight, starting small and increasing in size as the child meets their milestones. This is meant to prepare them for their Yearling Right of Passage trial.
- Any character born to the pack who isn't double mastered by their first birthday is to go on a self-discovery journey as is custom for all Saxe children. And may only return to the pack (if they choose to do so) upon double mastering.
- Yearling Right of Passage - The trial to determine where the Khalif will fall into the ranks as a yearling. Depending on the season, the trial for yearlings coming to age will change. Common trials may include participating in their first raid, participating in a gladiator-style fight event, successfully claiming their first Sidi, fighting off NPC trespassers, etc.
Designs: (or BYO)
There are premade designs available for this litter made by Bunni, Nacho, And Myself Below. But you are free to bring your own. I, Teegan, have made a color Pallet for Fur Colors and Eye colors that I would be happy to provide for you at request.
Made By NachoMumma
Made By Bunni
Colored By Teegan
Probably more designs to be added later
Due Date:
June 18th
Playable Date:
July 2nd
Deadline:
June 14th
<b>Out-of-Character Name</b>:
<b>Character's Name:</b>
<b>Gender:</b>
<b>Adult Height:</b>
<b>Size:</b>
<b>Build:</b>
<b>Appearance Description:</b> 100 words
<b> Mutations:</b> (Optional)
<b>Personality:</b>150 words
<b> Alignment:</b>
<b>Skills:</b>
<b> Intended plots:</b> (Optional)
Elysia "Ely" Saxe is a Mature 3-3-3 Rated Character. Plot at your own risk.
Modesty
Storm Herald
Master Navigator (306)
Master Intellectual (260)
Fleet-footed
Professor
5 Years
Female
72
NachoMumma
Character's Name: Pyxis Furore Saxe (I'm not sold on the middle name, I do quite like Maelstrom too)
Gender: Male
Adult Height: 40"
Size: x-Large
Build: balanced
Appearance Description:
A mismatch of the women in his life, the boy's father hardly gets a look in. A deep base of black is accented with brilliant white, a smudge on the bridge of his nose and a stripe up between his eyes. White cheeks frame brilliant purple eyes, one ear tipped in white, and the other in a vibrant magenta.
All four feet are dipped in white and it splashes up his chest, the final bright swipe across the tip of his tail. There is no denying his grandmother's influence in the purples and pinks that move over his nape and up his rear legs, tail a multihued flag at his back. Brindling blends the colours together, his dark base broken with familiar flecks like starlight.
Mutations: If I can swing an inheritance I would get dads crystal quills
Personality: Moodboard
Curious and Adventurous: Pyxis is inherently curious, with an insatiable desire to explore the world around him. This passion for discovery often leads him to venture into unknown territories, driven by the thrill of uncovering new experiences and knowledge. His adventurous spirit is his defining trait, setting him apart from the more aggressive and power-hungry members of his pack.
Morally Ambiguous: Pyxis grows up with a warped sense of morality. He understands concepts of good and bad, but these are heavily influenced by the chaotic and ruthless behavior of his family. As a result, Pyxis often navigates the world with a pragmatic approach, making decisions based on what he perceives to be most beneficial in the moment, rather than adhering to a strict moral code.
Competent Fighter: He is not the most aggressive combatant, but his skills are sharp, and he knows how to defend himself and others when necessary. His combat style is adaptive, reflecting his versatile upbringing.
Independent Thinker: Pyxis will cultivate a strong sense of independence. He often questions the status quo and seeks to understand the world on his own terms. This independent streak makes him a bit of a maverick within his pack, as he is less inclined to follow orders blindly.
Resourceful and Clever: Pyxis has inherited his father’s cunning and his mother’s strategic thinking. He is resourceful, able to make the most out of limited resources and navigate complex situations with ease. His cleverness often helps him out of tight spots, whether through negotiation, trickery, or combat.
Pyxis will develop a passion for exploration, driven by a desire to see beyond the confines of his birth pack. His understanding of morality is influenced by the chaotic and morally ambiguous actions of his family, making his perception of good and bad somewhat skewed.
Alignment: Chaotic Neutral to start
Skills: Navigation (fighting or intel)
Intended plots: Chaos gremlin doing chaotic things, I like to develop plots IC but I'm keen to grind skills.
Character's Name: Cordelia (other options: Nashira, Vega)
Gender: Female
Adult Height: 34"
Size: Medium
Build: Light
Appearance Description: A blend of both of her parents. She has her father's purple hues throughout her dark, white-speckled fur. The patterning of said speckles seems to resemble a starry night while her dark lavender eyes seem to draw you into the unknown. White furs paint her chest, her chin, her tail tip, and both of her front paws.
She takes after her mother in height and her father in build. She is lanky, yet athletic as though she was built for the chase. Her back paw pads are black, while her front paw pads are pink. She appears to take after her grandmother with how her coat takes on the appearance of a distant galaxy.
Mutations: (Optional)
Personality:
Wolf in sheep's clothing seeing red: Upon meeting Cordelia, one might be confused as to how she could be a part of Saxe. She's soft-spoken, polite, and even helpful at times. Not only that, she will go to great lengths to learn vital information regarding healing to those who need it. However, when a fight is imminent she will not shy away from shedding the blood of others. Once a fight has started with Cordelia, she will savor every moment. Her kind smile turns to one of unhinged glee before she either sinks her fangs into you or provides you with a dangerous poison.
Laughter is the best medicine: Cordelia is fond of jokes, and for the small portion of her that still retains that kindness, making her laugh will probably be the best way to get to it. However, is it better to go with light-hearted humor or more of the dark, morbid humor?
Voice of reason: Though she possesses a fondness for battle (perhaps to show that she's just as capable as the rest of the band?), she finds herself having more common sense outside of combat. During combat, her mind warps to focus on the task at hand and she won't stray from that goal until she finishes what she needs to do. She's fully capable of reasoning between two warring sides. Maybe she's a diplomat at heart!
A lover and a fighter: On the one side, she has a love fighting that she may or may not own up to regularly. On the other side, she does have a girlish heart that wants someone to love all of her.
Alignment: Chaotic Evil Good
Skills: Fighting, Healing
Intended plots: No ideas atm, but would love for plots to come up as threads/posts progress.
Character's Name: Estella Kali Saxe
Gender: FeMale
Adult Height: 40”
Size: Extra Large
Build: Emancipated
Appearance:
Eyes: Two pools of sight gaze out through pigments of difference. One a beautiful deep blue like the ocean at dawn. Another a bright yellow matching that of a summer sun. Each old their own uniqueness which increases her appearance even more so than the coat which she sports.
Vocals: Vocals are spoken in a mild tone. Not very high-pitched; however, it isn't quite deep either. Some may find it hard at times to understand her due to how low she sometimes chooses to talk. Not because she's being rude. More so she just doesn't really want to be bothered. When Estella does choose to speak up, her voice sounds like that of ringing bells. So soft and well-spoken. Each word is pronounced correctly without a misstep or a stutter. With how properly she talks, one may come to think of her as being far more mature than she is at that moment.
Gate & Posture: Estella carries herself with confidence and grace. She does not feel it is right to slouch or slump. Her spine is always aligned with the straightness of her neck. She refuses to look down or bow her head to anyone if it is not to catch a scent. Steps are placed lightly on the ground. Working every day, since a pup, on her stealth due to her love of hunting.
Weight & Height: An emancipated, yet slim body makes up Estella. Toned legs hold such a curvature build above the ground. Soft, small delicate paws press down to keep everything upright. With a long fluffy tail swaying just at the back of her thighs. At full height, she is a full 41".
First glance: Her fur illuminates under the heaviness of moonlight during the night. Perfect gift from her father. When seen from afar, Estella may look like a mirage. Something far too beautiful to ever be seen in reality. However once one is up close, they can really see her for what she is. A beautiful work of art. Various colors align every inch of her body. Pinks and purples make up majority of the white coat. A singular space between her eyes leading to a black nose sits completely void of anything. Odd star like markings litter certain areas through the well-placed fur she carries proudly. Shaped ears sit high on slim skin that exceeds out to an even slender muzzle. Don't be fooled, though because behind those black lips are a set of sharp canines and an even sharper tongue.
Perfume: Estella’s scent is like the calm after a thunderstorm. Her fur smells like fresh rain. When the sun rises at dawn the remains of what had happened the night after are no longer present. Except for small droplets that cling to blades of grass.
Personality:
Independent - Calm - Intelligent - Observant - Introvert - Stubborn - Empathetic
Estella is much like her mother in many ways. Nothing bothers her. Not even death itself. She’s nothing if not observant of everyone around her. Only interacting just enough to make them feel loved or that she cared. If anything, one would find her watching the stars or sleeping under the moonlight. Choosing to study the herbs and prey of the land wherever they wandered. Always taking note whenever their mother would take them hunting. Only to return home to practice the moves on her own.
You could honestly say that Stell was a phantom of life. She rarely made friends or had a male that caught her interest. Rather, keeping all her focus on more important things. When it comes to Saxe traditions, she feels a bit on and off about it. Some aspects that her mother taught them make some sense to her. Others she easily brushed off as not caring. She understands only one thing in life. Life and death.
She isn't mean. But, she isn't nice either. Everything in her life is met with a mutual understanding that all things are temporary. Nothing lasts forever and if they did, Estella felt that if that moment were ever to come, she would ensure it did not leave her sight. Enjoying what it has to give for the moment rather than pondering on it and becoming sad if it does not stay.
Estella has become quite independent that way. More so than her other siblings. She holds a far deeper wisdom than any of them. Sometimes she can't help the way her brain wanders off mid-conversation. If it is boring or doesn't hold her attention, she tends to walk away or just plain dissociate from reality. At times even coming to the point of just plain saying "Shut up". Not being able to handle so many emotions from others. She doesn't know why; but, Estella can feel the feelings of others. Rather they're sad, angry, happy, or anything of the sort. It becomes too much at times and she soon finds herself hiding away from the world. If even for just a second.
Alignment: Chaotic Neutral
Skills: Hunting & Intellect
Intended plots: I prefer to just go with the flow of her development. And gain plots along the way.
Scald
Master Fighter (450)
Master Navigator (354)
Marauder
Scout
3 Years
Male
35
Bunni Somnium
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