ardent

Absinth X Aresenn Hellspawn

Puppy Adopt Thread!



Absinth

"I'll be a good Girl in Hell"

The Syndicate
Ghazi

Master Fighter (320)

Master Intellectual (315)

An icon representing the specialty Juggernaut Juggernaut

An icon representing the specialty Professor Professor

age
2 Years
gender
Female
gems
312
size
Large
build
Balanced
posts
326
player
TrenRanu

Double MasterWordyStudentBest BudsHomebodyRapid Poster - Rainbow
1K
05-14-2024, 12:53 AM (This post was last modified: 05-14-2024, 01:16 AM by Absinth. Edited 2 times in total.)

Absinth x Aresenn 


Activity

  • These pups must be active, me and Indie really want them to be developed and have the stats to boot! We ask for a minimum of 8 posts a month, which we will gladly help attain.
  • Because we know real life can get rough, we will have a grace period of 3 OOC months of not meeting the activity requirement before we will reclaim the pup/design if applicable.
  • We also would like for them to have earned 240 stat points total by their first birthdays -- double mastered by their second birthdays.
  • Absinth is going to be a very involved mother, Aresenn will be a present father as well. They will deliver IC consequences to any of their children who are slacking off, as are the rules for Syndicate pups!
  • Once you hit 200 posts, or 2 years of age, the pup is yours. But should you take the character off site you will not be permitted to use the concept of the pup, or lineage anymore. Its personality and design (if purchased or pre-owned) are fair game of course, we just don't want them connected to Absinth or Aresenn anywhere but Ardent.

Alignment 

Absinth is Lawful Evil, Aresenn is Chaotic Neutral. None of their children really have a chance at being good souls. Absinth is vulgar and combative, Aresenn is assertive and impartial.

Relations 

Designs 

  • All designs we provide must stay on ardent, unless purchased from us.
  • You are free to bring your own design of course, or make small edits to the provided designs.
  • Aresenn is all reds, russet, and natural golds. Absinth is black and white, with her dominant trait being her wingy markings on her shoulders.
  • The pups have the potential for Albinism and chimerism.
  • Eye colors can vary, some prominent colors include: Gold, Green, Red, Orange, Amber.

Mutations 

Aresenn and Absinth have no mutations. Their kids can though, by whatever forces allow it.

Sizes 

Absinth is 36”, Aresenn is 41”. Please keep these kids around Medium to XL, dire if you really want.

Psychological Issues

  • Aresenn has violent blackouts/dissociative events that can be triggered via prey-drive.
  • His father, Ignis, is schizophrenic and has DiD and bipolar disorder.
  • Absinth’s father, Setekh, is a literal psychopath with a Schizotypal personality disorder where he hears voices; so there’s that.
  • Absi will notice if her kids are having mental issues, but she’s more likely to try and experiment with the extent and the pros/cons and go from there with raising them.

Plots 

  • These pups will not be scapegoats for any plots, nor fodder/killed off.
  • They must adhere to all Syndicate pack rules.
  • Absinth or Aresenn will crash threads if necessary to ensure the safety of their children, but this would be rare and really only a dire straits kind of deal.
  • These pups will be allowed outside of Syndicate lands early on, with the restriction that they will either mention one of Absinth’s ravens lurking nearby or PP Absinth/Aresenn themselves somewhere in the area.
  • These pups will not be permitted to cause conflict with other packs.
  • These pups will be (if not involved) in close proximity to mature themes and plots, keep this in mind if you believe this will make you uncomfortable. The Syndicate is not PG-13.
  • These pups will be raised alongside Sephiran’s litter, as Absinth is filling the role of ‘mother’ (more like caretaker) of the Saxe brood. They kids can feel however they like about this, Absinth isn’t going to play favorites.
  • All pups will get a raven companion as a gift from Absinth on their first outing! :)

The following ‘plots’ should be expected as per Syndicate rules!

  • Khalif tiered training - From the moment pups are born, they are shaped into bloodthirsty warriors. It is a parent's responsibility to train their pups through tiered predator fights- meaning, they will present a predator for their child to fight, starting small and increasing in size as the child meets their milestones. This is meant to prepare them for their Yearling Right of Passage trial.
  • Any character born to the pack who isn't double mastered by their first birthday is to go on a self-discovery journey as is custom for all Saxe children. And may only return to the pack (if they choose to do so) upon double mastering.
  • Yearling Right of Passage - The trial to determine where the Khalif will fall into the ranks as a yearling. Depending on the season, the trial for yearlings coming to age will change. Common trials may include participating in their first raid, participating in a gladiator-style fight event, successfully claiming their first Sidi, fighting off NPC trespassers, etc.

Names 

  • All pups will have themed names! See here for choices: Artemisia Plant Genus (Please pick a few you like because we’re picky ;) )
  • Any genus can be shortened but the spelling must remain the same! (For example: Ludovic is short for Artemisia ludoviciana; which is silver wormwood, or Absinth is short for Artemisia absinthium; common wormwood.)
  • The pup's last name will be Praetor-Inferos.

Values 

  • Absinth and Aresenn are not wholesome wolves. They have some form of morality, but it’s callous and self-serving most of the time.
  • Absinth is sadistic and has very strong convictions, but while Aresenn may be more neutral; he is no saint either.
  • Their children will be taught harsh realities from a young age, and basically drilled/trained to survive from day one.
  • Affection will be there, but overshadowed by just how emotionally constipated the two heathens are.


There is one- maybe two pups available for adoption. 

By applying for one of these pups, you are accepting the above terms of their adoption. 


Due date: June 11th

Playable: June 25th

Application Deadline: June 4th



Out-of-Character Name:
Character's Name:
Gender:
Adult Height:
Build:
Appearance: 100 words
Mutations: (Optional)
Personality: 150 words
Alignment:
Skills:
Intended plots: (Optional)


m o o d b o a r d 
Absi is a mature character. She's very vulgar and sadistic. Discretion advised.




Virgil

age
13+ Years
gender
Other
gems
0
size
-
build
-
posts
0
player
Virgil

Easter 2022Rapid Poster - Silver
05-14-2024, 02:20 AM (This post was last modified: Yesterday, 07:57 PM by Virgil. Edited 1 time in total.)
Out-of-Character Name: Virgil <3
Character's Name: Ordos Umbra Praetor-Inferos  (derived from A. ordosica)
Gender: Male
Adult Height: 40"
Build: Light

Appearance:
A blemish of ink caught in the corners of the eye, gone when you blink. The raven prince, clad in the same obsidian as the raucous harbingers. A hint of charcoal scattered at the edges of his ruff, trailing along the sharp form of his shoulders to meet between his forelimbs. Muzzle, chin, throat all pale as bleached bone, with a rosy pink nose. Warm cream tones paint across his biceps and thighs, spreading inwards and swallowing up his chest and underbelly- lightest in hue over the pointed joints of his elbows and knees. A streak of stark alabaster between his shoulders, trailing downwards along his ribs to form a facsimile of a wing in shades of kohl and ash. The end of Ordos' tail is a gradient of onyx to hematite to ivory at its tip, providing a very convenient flag for his volatile emotions.

Ordos is slender. Designed to slice through the air with each sweeping stride, his movements airy and elegant. The raven prince is more a dancer than a brawler, with the narrow wrists and sleek musculature of a creature meant to be seen and admired. Which is somewhat counterintuitive to his vested interest of inhabiting the fringes and gray areas of life. As maturity develops him into the willowy slip of a man that he is destined to become, one thing is for certain. Ordos is barely more than a blade in the dark, all sleek curves and slicing edges. The highlights of pale hues upon his silhouette no more than the glint of moonlight on a dagger as it rushes to greet your heart. 

Eyes like stars. Set against a dark backdrop, the silver of his gaze is stark and demanding. "Look here. You'll find all that you need, right here." they say. The closer one might dare to step, they'll find a hint of green mixed in to better resemble sagebrush. At the right angle, perhaps even a flicker of gold around his pupils. But that could be a trick of the light, a figment of the imagination. His voice is a deceptively airy creation, each syllable a beckoning croon that draws in his prey. It lacks the bass and power that is typical of his kindred, and so he favours the sultry purr that soothes the soul of any who'd dare to step close. By the time anyone can pluck the threads of carefully interwoven scents apart as they adorn him, they're already too late. The sharp, green scent of sage. A clinging aroma of mint. But underneath it all, the loamy smell of petrichor. 

Mutations: n/a (nakey boi)

Personality:
Cunning Tactician: first and foremost, Ordos is a planner. He lives in a world of variables and possibilities, and so he has to take as many of them into account as possible. in an ideal world, he would know each and every outcome of his movements before he made them, but he'll have to settle for most of them. 
Charming Liar:
Possessive Collector:
Vulgar Hedonist:
Standoffish Rogue:

Alignment: Neutral Evil
Skills: Healing (poisoner) & Hunting (beast master?)
Intended plots: probably be a little bit concerning for his parents, spend a bit too much time learning about death and decay and stuff. Learn how to tame the ravens with his mom. Ya know, normal kid stuff.



SailyntSteps

age
-
gender
Other
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0
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0
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Saige
05-14-2024, 10:57 AM (This post was last modified: 05-14-2024, 11:00 AM by SailyntSteps. Edited 4 times in total.)
W.I.P.


Out-of-Character Name: Sail!


Design 7! 

Character's Name: Kara Tavica Praetor-Inferos 
Gender: FeMale
Adult Height: 41"
Build: Light/Slender

Appearance: 100 words
Mutations: (Optional)
Personality: 150 words
Alignment:
Skills:
Intended plots: (Optional)



Teegan

age
-
gender
-
gems
0
size
-
build
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posts
0
player
Teegan
05-15-2024, 10:13 AM (This post was last modified: 05-17-2024, 05:46 AM by Teegan. Edited 6 times in total.)
WIP

Out-of-Character Name: Teegan
Character's Name: Draconia Siana Praetor-Inferos
Gender: Female
Adult Height: 39 or 40 in
Build: Light/Balanced
Appearance: 
[Image: IMG_6397.png?ex=66476765&is=664615e5&hm=...53364db09&]
100 words
Mutations: N/A
Personality: 150 words
Alignment: Chaotic Evil
Skills: Healing (Poison Master) & Fighting (Juggernaut)
Intended plots: (Optional)



LadyElin

age
-
gender
Female
gems
0
size
-
build
-
posts
1
player
LadyElin

Rapid Poster - Bronze
Yesterday, 06:24 PM

Designed by LadyElin
Out-of-Character Name: LadyElin
Character's Name: Araxina "Xina", Incana, or Avarica
Gender: Female
Adult Height: 31"
Size: Large
Build: Balanced
Appearance:
Fur: Her coat is swathed in shadows and flickering flames. Charcoal black from her nose tip to her tail tip, broken by shades and tints of red reminiscent of her father's firey coat. Golden highlights tick the tips of her fur over the darker reds and are especially highlighted with her mother's facial marks under each eye and over her brow. Each paw is dipped in off-white and a large white splash spreads over her chest like a shattered heart.

Form: Built like a triathlete, she will be the poster child of endurance as she will become capable of great athletic feats and daring moves. Her mother's genetic influence will help round out her hard edges into a sultry effeminate form while still having the ability to crush watermelons with her thighs and parkour up to the highest branches of a sycamore. 

Gait: A swaggering bounce in her step, always pushing for action into her next move.

Eyes: Her eyes are a molten gold within her dark visage, rimmed with golden fur beneath her eyes as well making it seem as if her irises would pour out of her head like the richest pot of lava.

Voice: Her voice could be mistaken for her mother's, rugged, firm yet feminine, but her volume is typically louder.

Scent: Evergreen, campfire, leather, and dry burnt white sage that she typically uses to calm herself.

Mutations:: --
Personality:
Hot-headed, Selfish, and Loud.
She will not be told what to do, to the point that if she is commanded she could throw a loud tantrum to abstain from the command. She does not take authority at all well and holds her individualism as the highest paramount to her morals and motive. Her Pathological Demand Avoidance leads to impulsive behavior, mood swings, and volatile reactions which will feed directly into her obsessive need to hunt. Her compliance with orders would be based solely on how well she can understand its point, priority, and efficacy.

As she grows she should be more tempered and conscious of her flash-fire tantrums, internalizing them if she's taught to...

Abrasive, Haughty, and Superior
She is blunt and hates to waste time with flowery words and inane nuances. She is impatient with others and easily frustrated with social cues that make no sense. She says what she means and means what she says. She won't care how it might affect others.

Passionate
She will love to look at the land, always curious about what makes a tree grow a certain way, or the cause of how the land changes one way or another. She will be obsessed with knowing the land to the point she may feel its effervescent heartbeat and breath in the wind.
Scouting ahead will be more than her job and past time it will be her passion, it will seem to be the only time when her mind isn't on fire.

Perceptive
As she can be obsessed with the way the land is formed and maintained she can get obsessed with how others tick. She prefers to work in the big picture narrative and to find all the strings of the web of one's inner core and figure out how to pull them to get what she needs out of someone. Finding out someone's motives and morals can give her a sense of control she desperately craves as the people around her constantly confuse her.

Flash Bang
Moody, with emotions that roller-coaster through the hours, leading to impish impulsiveness with little self-control. A flash-fire temper that is all-consuming, sometimes even pushing her into her father's similar violent back-out events. She is pure emotion incarnate.

Subject to molding and changing as she develops and experiences life in The Syndicate!

Alignment: Chaotic Evil
Skills: Hunting (hawk-eyed) & Navigation (Fleet-footed)
Intended plots: Khalif tiered training and Yearling Right of Passage.
Potential plots: Open to severe correction and parenting, reckless tricks that make her parent's heads spin, promiscuity potentially leading to teen pregnancy, shenanigans, pushing her until she breaks, pushing her until she learns self-control, somehow weaseling her way into the hearts of those around her, shooting for the Effendi-Sayad(Lead Hunter) or Gezgin(scout) rank if she gets that far.


Ladies don't start fights...
but they can finish them.