Ardhel's fammmmm
But on a more serious note. Here is some info about Ardhel's past/family.
Ardhel was rased in a den on a beach outside of Alacritis, along with her Mother, Lierra, her father, Samata, her two brothers, Bajit and Hibi and her sister, Haria. Ardhel was always the runt of the litter, smaller than the rest, more violent, a bigger appetite. Her parents, and Hibi and Haria hated her. But she was best friends with her brother. Thy were inseparable. One day her parents were so sick of her, they tried to kill her. She got away, she was about 11 months old. Nearly a year. She had tried to leave in the past, but her parents liked to bully her. So they had kept her. She got away from her parents, but, she couldn't get back to get Bajit, because, her mother would surely try to finish what she had started. Ardhel was left to fend for herself, and nearly died of hypothermia. But she was saved by a man who she stayed with for a week or so while she regained her full strength. Then she left, and found Alacritis. And joined Valhalla.
Which brings us up to now. So here are a few brief descriptions of the members of her family.
Lierra (mother): She was sick, evil and twisted. She didn't care who she used, or how much pain was inflicted, as long as it got her what she wanted. Whore, hot-headed, selfish, manic
Samata (father)- he pretty much tagged along with what Lierra said as he was afraid of her. He was evil, but not as evil as her. He thinks of himself to be higher than most, and will swat those like flies who disobey him.
Hibi (brother)- mother's boy, he always looked up to his mother, and he was always her favourite little boy. He was a snob, well spoken, didn't like to talk to those who were below him. he is the sort of boy who would crush butterflies if he saw them, tease a dying wolf. He was a psychopath.
Bajit (brother)- Bajit was kind hearted, selfless, the total opposite of his parents. He always loved medicine and healing. He would be the sort of person to bind even his enemies wounds.
Haria (sister)- She wasn't evil like her parents or brother, she was just a total asshole. Refusing to even touch those below her. She thinks of herself as a queen and that's how she expects everyone else to treat her.
So well, there's her family, you can add/take away from their personalities. But please try to stick to their original personas as much as possible. Appearance is COMPLETELY up to you :) But if you would like like a Narmolanya, fill in this little form! (sticking to the site rules, and word minimums) also, the age has to be the same as Ardhel with the kids, as they're from the same litter, 2 years, born in winter
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Name: (Every name can be changed, apart from Bajit, surname must be Narmolanya though.) Appearance: Personality: Plans on arriving in Ala: |
There ya go! Yay!
Thanks,
Arwen <3
Appearance:
Personality:
Plans on arriving in Ala:
Name:Bajit Narmolanya
Appearance: http://2.bp.blogspot.com/-_wOKluSYMB0/TjLD...40/snowwolf.jpg
Personality:Bajit Narmolanya is a stubborn wolf. His pride is his weakness. Yet that is one of his only weaknesses. Banjit excels in war planning and killing. His twisted mind is useful for planning traps and tricks. He loves playing pranks, and is extremely clever. He loves healing and will even heal a dying enemy if allowed. He is selfless and devoted. If he ever finds a mate, he will put her on a pedistal, she will have everything she needs and wants. This clever white wolf is charming, and knows how to talk to females, if you will. He is respectful and daring at the same time; taking risks like jumping off cliffs into pools of water below and climbing trees. His wit accompanies his will to kill, though. Every since he was a pup, he killed at least once a day, whether it be insects, food, or wolves. His motto is "Tread lightly in the path of the knowing". Banjit is loving and caring when he wants to be, but to his enemies, watch your tail, you may fins it missing one day.Banjit also puts on a good facade; he is not manipulative just mischievous. While knowing his boundaries between playful and too far, he is very mature for his 3 year old self. He is generally outgoing, yet cautious; careful and witty; handsome and endearing. All in all, Banjit is a curious aformity.
Plans on arriving in Ala:Banjit would like some some time as a lone wolf. He wants and needs experience on his own before going to join a pack and knowing he looks like jackass because he can't track a deer. He knows he needs to practice many things before talking his way into a pack. Banjit plans on joining a pack ASAP, but is going to ride it out for a season or two as a rogue. He plans to head over the mountains and through tons of forest until he finds a good place to settle near, but not too near, a pack territory.
Appearance:
Zajia was born with a lighter pelt than that of her runt sister, and knows that of the two females of their litter, she is indeed the prettiest. Light tan and silver mingle throughout her well balanced fur. Her eyes are a dark shade of amethyst, almost ebony if not for their appearance in bright lighting. It is only in such lighting that lavender flecks can be seen highlighting her orbs. She has a medium and dainty frame, weighing in at only 92 pounds and measuring up to 32 inches high. The girl is slender and well toned, obviously best at hunting and running quickly through any terra.
Personality: She was naiive as a pup and had made the mistake of idolizing her mother, though through her maturity she has found sense.. She realized that it took a strong and confident base of ideals to truly be able to hold yourself above others, yet she found that her whore of a mother and coward of a father were not two wolves who could really meet her standards. Family means nothing if you have nothing to prove by your name. Zajia feels that she alone makes the name Narmolanya a name worth anything. She believes that she is the true queen of her kingdom, no matter what the woman who raised her may think. She is powerful and brutal, and does not care what any other may think of her. She is aligned heavily with chaotic evil, caring only for her own personal benefit and aiming to take down anyone she can get her paws on in the process.
Plans on arriving in Ala: Zajia left her mother and father shortly after her runt sister Ardhel disappeared. The stupid piece of carrion Bajit seemed to be taking all of her parents attention as they tried to beat a talent into him. Their efforts were entirely futile for he was not worth the dirt that he bled on so frequently. Zajia trekked far away from everything she had known to find her own kingdom, one where she would be queen as was her right. She followed the tracks of her aister for a while, and then ventured to her own pleasure once she crossed the borders of Alacritis. She now searches out a place to lay down her roots and rebuild the kingdom that her ancestors built for her that her parents had tried to ruin.