ardent

the devil will make me a free man



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10-28-2023, 05:53 PM (This post was last modified: 10-31-2023, 03:59 PM by NPC. Edited 1 time in total.)


Your guide timidly tries to lead the way, but little progress is made. The cave rumbles and you lose your footing. Around you, you see the streaks of your own blood melting down the broken and jagged ice. As your vision tunnels, the guide runs to your side and all you can think about is how warm her tears are.

You awaken out by the lake, battered and beaten and so. so cold. A familiar form kneels beside you, tending your wounds. It takes several blurry moments to realize this is not your guide, but a cluster of fireflies in a cloak the same color as your guide's fur. Your injuries ache, but you will heal fine; you can tell somehow by the way the fireflies buzz around you. You notice your back left paw is broken, and will take some time to heal fully (1 IC season) and you feel a little less skilled as well, losing 7 fighting skill points..

You realize loosely how little sense that makes and you wonder if this is real, but a warm force closes your eyes and bids you to think of home, of safety. When you awake next, you are in a safe place, one which you might have imagined.


The guide nods softly and pauses for a moment to think. She leads you one step, then another, then another. You follow carefully and after what seems like and eternity, you make it towards the end of the path.

Before you reach the exit, the ice around you cracks and water sputters up until you are left stranded with your guide on a large, floating stage of ice. From the frozen depths, a massive, blue tinted worm bursts forth and shrieks. You understand its name immediately: Jeff. You know now that you can not leave until you defeat this menace. Your guide looks to you, ready to go on your command.


What do you do?


Strength: Fight the worm head on.
Use whatever strength you have left to charge forward and fight the worm.

Charisma: Convince the worm to let you pass.
Maybe you can reason with the worm instead of using violence to get your way.

Dexterity: Sneak around and attack the worm from behind.
You think maybe you can use the shards of ice as cover to sneak around and attack from behind.

Wisdom: Find the worm's weak point.
If you hang back and study the worm for awhile, maybe you can figure out how to best defeat it.


Rerolled using Firefly's Favor.




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1. the devil will make me a free man Dove Island Archipelago 09:17 AM, 10-17-2023 09:06 AM, 03-31-2024