Those who come seeking to make a home within Insomnia are expected to do their part. Work hard, play hard, and do whatever your black heart desires (with the exception of needlessly maiming, killing, or harming those who don't deserve it, all others are free game!) As long as you're pulling your weight, you're good.
Territories
Former Leaders
- Recluse (Habari)
General Rules
The word of the Wraith and oftentimes the Daemon are final, and in some cases, the Grim Reaper. Failure to obey the laws, go against their rulings, or otherwise refuse to abide by Insomnias rulings may result in severe consequences, including but not limited to scarring, breaking of bones, imprisonment, or expulsion from the pack. The Wraith has the final say, however.
Whether or not you get along with your packmates is on you. Not everyone is expected to get along, and disputes between pack members may be settled with Dominance matches only! Maiming between members or using excessive force is grounds for punishment. You reeaally don't want Medusa to step in. Trust.
Visitors must stop at the borders and may not cross without permission from Medusa or another Tier 1 or Tier 2 member of the pack. Trespassers are free game, of course, and are subject to whatever the finder feels they wanna do. Call a Tier 1 or Tier 2 if necessary. This includes those from packs that are not on friendly terms with Insomnia. Trespassers from unfriendly packs are to be attacked on sight, and are to be challenged via dominance, maimed, or force claimed and expelled from Insomnia grounds (unless they're being force claimed) no exceptions! Allies are welcome, however, and are to be met with open arms!
Slaves are not a thing in Insomnia, but prisoners most certainly are. Insomnia prisoners and other members who have fallen to the rank of Cursed are treated with some degree of respect, though it does depend on why they were Cursed in the first place! Wolves who committed minor infractions are not to be mistreated, but those who are Cursed for more severe consequences don't deserve respect and must earn it once more! Cursed wolves hold no power within Insomnia. Any Insomniac found to be mistreating a Cursed wolf will face consequences, and may end up Cursed themselves! Cursed members are not allowed to go outside Insomnia lands. If found breaking this rule, they will be subject to the wrath of the Grim Reaper.
There are several ways for a Cursed to gain their freedom or otherwise becoming uncursed! Curses can initiate a freedom challenge, or release may be granted by Medusa after whatever conditions she has set have been fulfilled. Or maybe you were a good citizen and did some really good deeds?? She won't keep you here for longer than necessary, however, as long as you're actively working to get yourself out of your predicament. She won't hold your hand during this process, but she won't ignore your efforts either.
Insomniacs with the fighting skill are required to participate in a raid whether it's to attack or defend! Dominance & minor maims are fair game, it's your choice! (Just be aware that your opponent may try to return the favor!). On the other side of the coin, if Insomnia is being raided, nobody is to answer before Medusa, or whoever is assigned to lead the defense! Curses are absolutely not permitted to join the raid without prior permission, or unless there is a lack of other fighters! Raiding, whether attacking or defending, is a good way to fast track yourself to a promotion!
Treason & betrayal against your fellow packmates, as well as breaking the rules is a punishable offense. Anyone found to be giving Insomnia secrets and information to outsiders beyond what is acceptable for recruitment, trading, or alliance purposes, are likely to earn a punishment related to their offense (spies, for example, are likely to earn a maim for eyes, ears, or tongue. Deserters will be permanently exiled and not welcome back within Insomnia. In other words, should they try to return, they are attack on sight. These are just a few examples and are subject to whatever the pack feels fits the crime! The more severe the offense, the more severe the punishment! Crimes against children especially are a big no-no, and Medusa is very likely to become relentless when it comes to avenging a child, whether its hers or not!
Insomniacs are free to love whoever they want! Medusa doesn't care who you choose to love or what your sexual and gender preferences are. You do you. There are still rules to follow, however!
- Romantic relationships between a member under 2yrs old, and a member older than 2 is not permitted!
- Sexual advances towards minors (under 2yrs), those who do not consent, and toward relatives will absolutely not be permitted!
- Insomnian members may not take a mate or reproduce with wolves outside of the pack. Especially with wolves from other packs! And even with loners can get messy. Either they join Insomnia, or you give up your life in Insomnia and leave. Medusa expects undivided loyalty to the pack, don't force her to have to clean up your mess!
- Pups born from a member of Insomnia, will belong to Insomnia until they are 1yr old. If a member has broken the above rule and decides to conceive pups with someone outside of Insomnia anyway and does not bring them in, then the appropriate action will be taken.
- Breeding requires permission from The Wraith. This is to make sure the pack has the available space to sustain more bodies.
Insomnia is home to many characters, all with a varying degree of morals, attitudes, and personalities. That being said, if you start shit, you best be able to handle it on your own! Medusa ain't gonna be very happy if she is forced to have to clean up your mess! This applies to both pack members, and visitors. Medusa isn't gonna hold your hand or micromanage (and neither will I), and you're free to do as you wish, but just know that your choices and actions may lead to consequences! Potential consequences will not always be discussed OOCly, either. You do you bro. Just don't whine about it later.
Activity Requirements
- Pack members are expected to complete at least one skill thread, and one other thread each month within Insomnia lands, and with another pack member, to be considered active within the pack. Solo seasonals may count toward the one skill thread per month. Threads do not have to be a dozen posts, but they must be at least 3+ rounds or done to completion.
- Raiding is mandatory for fighters, so whether we're going on the offensive or on defense, they are required to participate!
- All mandatory training, hunts, or other such threads pertaining to your characters skill must be answered if the character is not yet a master in that skill (certain threads are mandatory regardless and will be marked as such), and must be done to completion. Three missed mandatory trainings, hunts, etc. will result in demotion. Continued failure to attend or not complete these may result in further demotion, or expulsion from the pack.
- Pack meetings are mandatory! Not optional! All pack members must attend pack meetings. Failure to do so may result in demotion or expulsion from the pack.
- If you are on absence or extended absence, and are not posting anywhere else, let me know and we'll work something out! If, however, you are posting other characters, then you are expected to complete these activity requirements as well.
- If a pack member is inactive/doesn't post, or if they miss/fail two activity checks in a row for two seasons, they will be considered as having abandoned the pack, and removed from Insomnia. Exceptions can be made if on absence, again, just reach out!
Raid Board
9/13/23 - Defended against Raiders Hollow (Lost)
3/22/24 - Initiated practice raid against Avalon (Lost)
10/22/24 - Initiated raid against The Syndicate (pending)
3/22/24 - Initiated practice raid against Avalon (Lost)
10/22/24 - Initiated raid against The Syndicate (pending)
Pack Resources
- Exotic & non-exotic furs, feathers, and skins
- Various kinds of bones, bone weaponry, and accessories
- Dried & cured meats
- Precious gemstones
- Local medicinal and recreational herbs
- Crafted poisons, medicines, and supplements
- Local wildlife (Deer, Elk, Pronghorn, Zebra, Antelope, Geese, Pheasants, Wild Turkey, Birds of Prey, Prairie Chickens, Gophers, Prairie Dogs, Rabbits & Hares, Non-venomous snakes)
Den sites
Under construction
Festivals & Events
Game of Bones
Info coming soon!
The Starving Games
Info coming soon!
Title
Info coming soon!
The Starving Games
Info coming soon!
Title
Testing 1
Under construction
News
- 2024-10-08 A Raid meeting has been called! Deadline to join is 10/19! – Medusa
- 2024-10-08 Insomnia begins their expansion efforts toward the Whistling Willows! Fighting expansion led by Medusa, Hunting expansion led by Redrum, Healing expansion led by Lukina, Intellect expansion led by Rougarou, and Navigation expansion led by Enki! – Medusa
- 2024-05-06 Changes are afoot in Insomnia! A mandatory meeting is taking place here and the deadline for the first round is 5/22. Come see what is new! – Enki
- 2024-04-05 Medusa begins Insomnia's first Fall Festival and opens it to all friendly wolves for some food, fun, and friendly competition! Check it out! – Medusa
- 2023-12-12 Ghoul is hosting a pack hunt Here! Insomnia hunters are encouraged to participate! – Medusa
- 2023-10-03 Medusa has called for a mandatory pack meeting! Also, enjoy a surprise feast! click – Medusa
- 2023-09-13 Insomnia is raided for the first time by Raiders Hollow! Will it end in success? Or failure? Insomniacs have been called to arms! – Medusa
- 2022-12-05 Medusa has called Insomnia's First pack meeting & recruitment! – Medusa
- 2022-11-20 Medusa challenged Recluse Klein for Habari's throne, and emerged victorious! Thus, Insomnia was born! – Medusa
Relations
- Armada – Neutral, but interested
Medusa has sparred with several members in the past and considers them good fighting partners!
- Avalon – Friendly relationship
Insomnia has a very good relationship with Avalon! They are welcome on Insomnia grounds at any time!
- Elysium – ???
Aware of their existence, has yet to meet with the alpha's beyond battlefield sparring
- Hellborn – Allies
Medusa's bestie is the Queen! Openly welcome within Insomnia's borders!
- Hemlock – Friendly
Medusa has met Delphi a few times and absolutely adores her!
- Judilian Band – ???
Unaware of them
- Obscura – ???
Has not had any interaction with Obscura as of yet.
- Raiders Hollow – Neutral; Interested
Medusa has met Gil more than once and finds Raiders Hollow right up her alley!
- The Hallows – Negative; not welcome within Insomnia
Medusa does not care for a relationship with castletown at this time, especially after talks of an alliance for the benefit of The Hallows, and the lack of appearance from Artorias himself (especially after he declared her an enemy upon fairly fighting for the pack). She feels slighted and disrespected by the Hallows leader. She adores Bramble Carpathius, however, and gives her props for trying.
- The Syndicate – Neutral; Interested
Medusa is aware of how Syndicate came to be, and is curious about them
- Tojo-kai – Neutral
Medusa's first ever interaction with Hattori Hanzo is when he killed her lizard prey. She has since forgiven him. But seriously, why they so serious??
- Vedia – Cautiously friendly; Unaware of leadership change
Enki has met Saga and really likes her. Hopefully, the pair can get to know each other better and work toward a friendly future.
Ranks
Wraith
The primary alpha of Insomnia. Her word is law, and everything she says goes. Even if it's a little wild. Responsible for most of the pack stuff, though may assign to other members. In charge of accepting and releasing members, creating and changing laws whenever she feels like it, and has the last say in any and all decisions, rank changes, promotion/demotion, etc. Probably don't end up on her bad side. This rank can be challenged for via official pack challenge.Daemon
Secondary alpha of Insomnia. To attain this rank, Medusa must really trust you. Does not have to be the Wraith's mate. Has almost as much power as the Wraith. May accept/deny members, promote/demote members (with the exception of prisoners). The Daemon may step in when the Wraith is unavailable. Helps to oversee the pack and delegate duties, and is likely to handle the diplomatic affairs. Should the Daemon prove to be incompetent, they may be stripped of the rank. However, they may regain it should they prove themselves competent and capable, and can re-challenge for the position. This position can be challenged for with approval from The Wraith!Grim Reaper
Judge, Jury, & Executioner. A wolf with this rank probably lacks morals, and empathy, and must be one of strong mind and claim the ability to be unbiased. The Reaper is the one that carries out punishment to those who break pack law. Most often, the Reaper ultimately decides if the accused is guilty or innocent after a vote has been made. His/Her rulings are final, and the only ones that may overrule their decisions are the Wraith and Daemon. Should the Grim Reaper fail to uphold his/her duties or falter in their ability to do what must be done, he/she will be stripped of the rank, and is unlikely to regain it unless they can prove they are capable enough to keep it. This rank can be challenged for with approval by The Wraith.Nightmare
Primary Beta. Medusa's Right Hand Wolf. The Nightmare is one of The Wraith's most trusted. The Nightmare may step in and take up challenges should the Wraith or Daemon be unavailable (within reason, of course). The Nightmare works with Insomnia's Secondary Beta as a team in ensuring the pack is doing their part. The Nightmare may confront trespassers and execute maims upon them if necessary, force claim, or otherwise expel them permanently from the pack. They help oversee that proper training is being done within the pack, and that the pack is in fact, doing their part to both better themselves, as well as contributing to the pack. They have the authority to promote and demote members under Tier 2. This position can be challenged for with approval by The Wraith!Dream
Insomnia's Secondary Beta, one of The Wraith's most trusted. He/She should work in tandem with the Nightmare, and has just about as much sway as the Nightmare rank. In charge of most diplomatic affairs, and overseeing disputes between pack members if necessary. Helps to ensure the pack is running smoothly, and guiding those that need it. Has the ability to confront trespassers and do what they feel is best for the situation. May promote/demote members under tier 2. This rank can be challenged for with approval from The Wraith!Soul
May or may not be a child of The Wraith! Inherits the pack should anything happen to The Wraith! Must be able to prove that they are the one who should be next in line! Medusa does not particularly care how you achieve this. The Heir has almost as much power as the other tier 2's, the only exception being they may not promote/demote members themselves. They must help in protecting borders, and learning what it takes to lead a pack. They may force claim trespassers, lead training sessions, andThis position can be challenged for via bi-annual competition!